Function prepare_view_targets
Source pub fn prepare_view_targets(
commands: Commands<'_, '_>,
clear_color_global: Res<'_, ClearColor>,
render_device: Res<'_, RenderDevice>,
texture_cache: ResMut<'_, TextureCache>,
cameras: Query<'_, '_, (Entity, &ExtractedCamera, &ExtractedView, &CameraMainTextureUsages, &Msaa)>,
view_target_attachments: Res<'_, ViewTargetAttachments>,
main_texture_atomics: Local<'_, HashMap<(Option<NormalizedRenderTarget>, TextureUsages, TextureFormat, Msaa), Weak<AtomicUsize>>>,
)