pub struct TnuaProximitySensorOutput {
pub entity: Entity,
pub proximity: f32,
pub normal: Dir3,
pub entity_linvel: Vec3,
pub entity_angvel: Vec3,
}Expand description
Information from TnuaProximitySensor that have detected another collider.
Fields§
§entity: EntityThe entity of the collider detected by the ray.
proximity: f32The distance to the collider from cast_origin along the
cast_direction.
normal: Dir3The normal from the detected collider’s surface where the ray hits.
entity_linvel: Vec3The velocity of the detected entity,
entity_angvel: Vec3The angular velocity of the detected entity, given as the rotation axis multiplied by the
rotation speed in radians per second. Can be extracted from a quaternion using
Quaternion::xyz.
Trait Implementations§
Source§impl Clone for TnuaProximitySensorOutput
impl Clone for TnuaProximitySensorOutput
Source§fn clone(&self) -> TnuaProximitySensorOutput
fn clone(&self) -> TnuaProximitySensorOutput
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TnuaProximitySensorOutput
impl RefUnwindSafe for TnuaProximitySensorOutput
impl Send for TnuaProximitySensorOutput
impl Sync for TnuaProximitySensorOutput
impl Unpin for TnuaProximitySensorOutput
impl UnwindSafe for TnuaProximitySensorOutput
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