pub fn cast_shapes_shape_voxels<D>(
dispatcher: &D,
pos12: &Isometry<f32>,
vel12: &Vector<f32>,
g1: &dyn Shape,
g2: &Voxels,
options: ShapeCastOptions,
) -> Option<ShapeCastHit>where
D: ?Sized + QueryDispatcher,
Expand description
Time Of Impact of any shape with a composite shape, under a rigid motion (translation + rotation).