Type Alias parry3d::math::Isometry

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pub type Isometry<N> = Isometry3<N>;
Expand description

The transformation matrix type.

Aliased Type§

struct Isometry<N> {
    pub rotation: Unit<Quaternion<N>>,
    pub translation: Translation<N, 3>,
}

Fields§

§rotation: Unit<Quaternion<N>>

The pure rotational part of this isometry.

§translation: Translation<N, 3>

The pure translational part of this isometry.

Trait Implementations§

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impl IsometryOps<AutoSimd<[f32; 4]>> for Isometry<SimdReal>

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fn absolute_transform_vector(&self, v: &Vector<SimdReal>) -> Vector<SimdReal>

Transform a vector by the absolute value of the homogeneous matrix equivalent to self.
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impl IsometryOps<f32> for Isometry<Real>

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fn absolute_transform_vector(&self, v: &Vector<Real>) -> Vector<Real>

Transform a vector by the absolute value of the homogeneous matrix equivalent to self.