Function parry3d::query::details::cast_shapes

source ·
pub fn cast_shapes(
    pos1: &Isometry<Real>,
    vel1: &Vector<Real>,
    g1: &dyn Shape,
    pos2: &Isometry<Real>,
    vel2: &Vector<Real>,
    g2: &dyn Shape,
    options: ShapeCastOptions
) -> Result<Option<ShapeCastHit>, Unsupported>
Expand description

Computes the smallest time when two shapes under translational movement are separated by a distance smaller or equal to distance.

Returns 0.0 if the objects are touching or closer than target_dist, or penetrating.