#[repr(transparent)]pub struct PrismaticJoint {
pub data: GenericJoint,
}
Expand description
A prismatic joint, locks all relative motion between two bodies except for translation along the joint’s principal axis.
Fields§
§data: GenericJoint
The underlying joint data.
Implementations§
Source§impl PrismaticJoint
impl PrismaticJoint
Sourcepub fn new(axis: UnitVector<f32>) -> Self
pub fn new(axis: UnitVector<f32>) -> Self
Creates a new prismatic joint allowing only relative translations along the specified axis.
This axis is expressed in the local-space of both rigid-bodies.
Sourcepub fn data(&self) -> &GenericJoint
pub fn data(&self) -> &GenericJoint
The underlying generic joint.
Sourcepub fn contacts_enabled(&self) -> bool
pub fn contacts_enabled(&self) -> bool
Are contacts between the attached rigid-bodies enabled?
Sourcepub fn set_contacts_enabled(&mut self, enabled: bool) -> &mut Self
pub fn set_contacts_enabled(&mut self, enabled: bool) -> &mut Self
Sets whether contacts between the attached rigid-bodies are enabled.
Sourcepub fn local_anchor1(&self) -> Point<f32>
pub fn local_anchor1(&self) -> Point<f32>
The joint’s anchor, expressed in the local-space of the first rigid-body.
Sourcepub fn set_local_anchor1(&mut self, anchor1: Point<f32>) -> &mut Self
pub fn set_local_anchor1(&mut self, anchor1: Point<f32>) -> &mut Self
Sets the joint’s anchor, expressed in the local-space of the first rigid-body.
Sourcepub fn local_anchor2(&self) -> Point<f32>
pub fn local_anchor2(&self) -> Point<f32>
The joint’s anchor, expressed in the local-space of the second rigid-body.
Sourcepub fn set_local_anchor2(&mut self, anchor2: Point<f32>) -> &mut Self
pub fn set_local_anchor2(&mut self, anchor2: Point<f32>) -> &mut Self
Sets the joint’s anchor, expressed in the local-space of the second rigid-body.
Sourcepub fn local_axis1(&self) -> UnitVector<f32>
pub fn local_axis1(&self) -> UnitVector<f32>
The principal axis of the joint, expressed in the local-space of the first rigid-body.
Sourcepub fn set_local_axis1(&mut self, axis1: UnitVector<f32>) -> &mut Self
pub fn set_local_axis1(&mut self, axis1: UnitVector<f32>) -> &mut Self
Sets the principal axis of the joint, expressed in the local-space of the first rigid-body.
Sourcepub fn local_axis2(&self) -> UnitVector<f32>
pub fn local_axis2(&self) -> UnitVector<f32>
The principal axis of the joint, expressed in the local-space of the second rigid-body.
Sourcepub fn set_local_axis2(&mut self, axis2: UnitVector<f32>) -> &mut Self
pub fn set_local_axis2(&mut self, axis2: UnitVector<f32>) -> &mut Self
Sets the principal axis of the joint, expressed in the local-space of the second rigid-body.
Sourcepub fn motor(&self) -> Option<&JointMotor>
pub fn motor(&self) -> Option<&JointMotor>
The motor affecting the joint’s translational degree of freedom.
Sourcepub fn set_motor_model(&mut self, model: MotorModel) -> &mut Self
pub fn set_motor_model(&mut self, model: MotorModel) -> &mut Self
Set the spring-like model used by the motor to reach the desired target velocity and position.
Sourcepub fn set_motor_velocity(&mut self, target_vel: f32, factor: f32) -> &mut Self
pub fn set_motor_velocity(&mut self, target_vel: f32, factor: f32) -> &mut Self
Sets the target velocity this motor needs to reach.
Sourcepub fn set_motor_position(
&mut self,
target_pos: f32,
stiffness: f32,
damping: f32,
) -> &mut Self
pub fn set_motor_position( &mut self, target_pos: f32, stiffness: f32, damping: f32, ) -> &mut Self
Sets the target angle this motor needs to reach.
Sourcepub fn set_motor(
&mut self,
target_pos: f32,
target_vel: f32,
stiffness: f32,
damping: f32,
) -> &mut Self
pub fn set_motor( &mut self, target_pos: f32, target_vel: f32, stiffness: f32, damping: f32, ) -> &mut Self
Configure both the target angle and target velocity of the motor.
Sourcepub fn set_motor_max_force(&mut self, max_force: f32) -> &mut Self
pub fn set_motor_max_force(&mut self, max_force: f32) -> &mut Self
Sets the maximum force the motor can deliver.
Sourcepub fn limits(&self) -> Option<&JointLimits<f32>>
pub fn limits(&self) -> Option<&JointLimits<f32>>
The limit distance attached bodies can translate along the joint’s principal axis.
Sourcepub fn set_limits(&mut self, limits: [f32; 2]) -> &mut Self
pub fn set_limits(&mut self, limits: [f32; 2]) -> &mut Self
Sets the [min,max]
limit distances attached bodies can translate along the joint’s principal axis.
Trait Implementations§
Source§impl Clone for PrismaticJoint
impl Clone for PrismaticJoint
Source§fn clone(&self) -> PrismaticJoint
fn clone(&self) -> PrismaticJoint
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for PrismaticJoint
impl Debug for PrismaticJoint
Source§impl From<PrismaticJoint> for GenericJoint
impl From<PrismaticJoint> for GenericJoint
Source§fn from(val: PrismaticJoint) -> GenericJoint
fn from(val: PrismaticJoint) -> GenericJoint
Source§impl PartialEq for PrismaticJoint
impl PartialEq for PrismaticJoint
impl Copy for PrismaticJoint
impl StructuralPartialEq for PrismaticJoint
Auto Trait Implementations§
impl Freeze for PrismaticJoint
impl RefUnwindSafe for PrismaticJoint
impl Send for PrismaticJoint
impl Sync for PrismaticJoint
impl Unpin for PrismaticJoint
impl UnwindSafe for PrismaticJoint
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