Struct wgpu::ComputePipelineDescriptor
source · pub struct ComputePipelineDescriptor<'a> {
pub label: Label<'a>,
pub layout: Option<&'a PipelineLayout>,
pub module: &'a ShaderModule,
pub entry_point: &'a str,
pub compilation_options: PipelineCompilationOptions<'a>,
}
Expand description
Describes a compute pipeline.
For use with Device::create_compute_pipeline
.
Corresponds to WebGPU GPUComputePipelineDescriptor
.
Fields§
§label: Label<'a>
Debug label of the pipeline. This will show up in graphics debuggers for easy identification.
layout: Option<&'a PipelineLayout>
The layout of bind groups for this pipeline.
module: &'a ShaderModule
The compiled shader module for this stage.
entry_point: &'a str
The name of the entry point in the compiled shader. There must be a function with this name and no return value in the shader.
compilation_options: PipelineCompilationOptions<'a>
Advanced options for when this pipeline is compiled
This implements Default
, and for most users can be set to Default::default()
Trait Implementations§
source§impl<'a> Clone for ComputePipelineDescriptor<'a>
impl<'a> Clone for ComputePipelineDescriptor<'a>
source§fn clone(&self) -> ComputePipelineDescriptor<'a>
fn clone(&self) -> ComputePipelineDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<'a> Freeze for ComputePipelineDescriptor<'a>
impl<'a> !RefUnwindSafe for ComputePipelineDescriptor<'a>
impl<'a> Send for ComputePipelineDescriptor<'a>
impl<'a> Sync for ComputePipelineDescriptor<'a>
impl<'a> Unpin for ComputePipelineDescriptor<'a>
impl<'a> !UnwindSafe for ComputePipelineDescriptor<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more