pub enum VpeolSystems {
PrepareCameraState,
UpdateCameraState,
HandleCameraState,
}Expand description
Order of Vpeol operations. Important for abstraction and backends to talk with each other.
Variants§
PrepareCameraState
Initialize VpeolCameraState
- Clear all pointing.
- Update
entities_of_interest. - Update cursor position (can be overridden later if needed)
UpdateCameraState
Mostly used by the backend to iterate over the entities and determine which ones are
being pointed (using consider)
HandleCameraState
Interpret the mouse data and pass it back to Yoleck.
Trait Implementations§
Source§impl Clone for VpeolSystems
impl Clone for VpeolSystems
Source§fn clone(&self) -> VpeolSystems
fn clone(&self) -> VpeolSystems
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for VpeolSystems
impl Debug for VpeolSystems
impl Eq for VpeolSystems
Source§impl Hash for VpeolSystems
impl Hash for VpeolSystems
Source§impl PartialEq for VpeolSystems
impl PartialEq for VpeolSystems
Source§fn eq(&self, other: &VpeolSystems) -> bool
fn eq(&self, other: &VpeolSystems) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for VpeolSystems
Source§impl SystemSet for VpeolSystems
impl SystemSet for VpeolSystems
§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some if this system set is a [SystemTypeSet].§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true if this system set is an [AnonymousSet].Auto Trait Implementations§
impl Freeze for VpeolSystems
impl RefUnwindSafe for VpeolSystems
impl Send for VpeolSystems
impl Sync for VpeolSystems
impl Unpin for VpeolSystems
impl UnsafeUnpin for VpeolSystems
impl UnwindSafe for VpeolSystems
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