pub struct VelocityIntegrationData {
pub linear_increment: Vector,
pub angular_increment: Scalar,
pub linear_damping_rhs: Scalar,
pub angular_damping_rhs: Scalar,
}
Expand description
Pre-computed data for speeding up velocity integration.
This includes:
- Velocity increments for
Gravity
. - Velocity increments for
ConstantForce
,ConstantTorque
,ConstantLinearAcceleration
, andConstantAngularAcceleration
. - Velocity increments for forces, torques, and accelerations applied using
Forces
. - Cached operands for applying linear and angular velocity damping.
The values are computed once per time step, and applied to the body at each substep with basic addition and multiplication. This moves the more expensive operations and branching out of the substepping loop.
Fields§
§linear_increment: Vector
The linear velocity increment to be applied to the body at each substep.
Note: This is treated as linear acceleration until IntegrationSystems::UpdateVelocityIncrements
.
where it is multiplied by the time step to get the corresponding velocity increment.
angular_increment: Scalar
The angular velocity increment to be applied to the body at each substep.
Note: This is treated as angular acceleration until IntegrationSystems::UpdateVelocityIncrements
.
where it is multiplied by the time step to get the corresponding velocity increment.
linear_damping_rhs: Scalar
The right-hand side of the linear damping equation,
1 / (1 + dt * c)
, where c
is the damping coefficient.
angular_damping_rhs: Scalar
The right-hand side of the angular damping equation,
1 / (1 + dt * c)
, where c
is the damping coefficient.
Implementations§
Source§impl VelocityIntegrationData
impl VelocityIntegrationData
Sourcepub fn apply_linear_acceleration(&mut self, acceleration: Vector)
pub fn apply_linear_acceleration(&mut self, acceleration: Vector)
Applies a given linear acceleration to the body.
Sourcepub fn apply_angular_acceleration(&mut self, acceleration: Scalar)
pub fn apply_angular_acceleration(&mut self, acceleration: Scalar)
Applies a given angular acceleration to the body.
Sourcepub fn update_linear_damping_rhs(
&mut self,
damping_coefficient: Scalar,
delta_secs: Scalar,
)
pub fn update_linear_damping_rhs( &mut self, damping_coefficient: Scalar, delta_secs: Scalar, )
Updates the cached right-hand side of the linear damping equation,
1 / (1 + dt * c)
, where c
is the damping coefficient.
Sourcepub fn update_angular_damping_rhs(
&mut self,
damping_coefficient: Scalar,
delta_secs: Scalar,
)
pub fn update_angular_damping_rhs( &mut self, damping_coefficient: Scalar, delta_secs: Scalar, )
Updates the cached right-hand side of the angular damping equation,
1 / (1 + dt * c)
, where c
is the damping coefficient.
Trait Implementations§
Source§impl Component for VelocityIntegrationData
impl Component for VelocityIntegrationData
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Read moreSource§impl Debug for VelocityIntegrationData
impl Debug for VelocityIntegrationData
Source§impl Default for VelocityIntegrationData
impl Default for VelocityIntegrationData
Source§fn default() -> VelocityIntegrationData
fn default() -> VelocityIntegrationData
Source§impl FromReflect for VelocityIntegrationData
impl FromReflect for VelocityIntegrationData
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impl GetTypeRegistration for VelocityIntegrationData
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Source§impl PartialEq for VelocityIntegrationData
impl PartialEq for VelocityIntegrationData
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Source§impl Reflect for VelocityIntegrationData
impl Reflect for VelocityIntegrationData
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Source§impl Struct for VelocityIntegrationData
impl Struct for VelocityIntegrationData
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impl TypePath for VelocityIntegrationData
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impl Freeze for VelocityIntegrationData
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