pub struct ConstantLinearAcceleration(pub Vector);
Expand description
A component for applying a constant linear acceleration to a dynamic rigid body in world space. The unit is typically m/s².
The acceleration persists across time steps, and is accumulated with other accelerations. This can be useful for simulating constant accelerations like per-body gravity.
See the module-level documentation for more general information about forces in Avian.
§Example
commands.spawn((
RigidBody::Dynamic,
Collider::capsule(0.5, 1.0),
// Apply a constant linear acceleration of 9.81 m/s² in the negative Y direction.
// This is equivalent to using the `Gravity` resource, but only for this entity.
ConstantLinearAcceleration::new(0.0, -9.81),
));
§Related Types
Forces
: A helperQueryData
for applying forces, impulses, and acceleration to entities.ConstantLocalLinearAcceleration
: Applies a constant linear acceleration in local space.ConstantForce
: Applies a constant force in world space.ConstantTorque
: Applies a constant torque in world space.ConstantAngularAcceleration
: Applies a constant angular acceleration in world space.
Tuple Fields§
§0: Vector
Implementations§
Source§impl ConstantLinearAcceleration
impl ConstantLinearAcceleration
Sourcepub fn new(x: Scalar, y: Scalar) -> Self
pub fn new(x: Scalar, y: Scalar) -> Self
Creates a new ConstantLinearAcceleration
with the given x
and y
components.
Methods from Deref<Target = Vector>§
pub const ZERO: Vec2
pub const ONE: Vec2
pub const NEG_ONE: Vec2
pub const MIN: Vec2
pub const MAX: Vec2
pub const NAN: Vec2
pub const INFINITY: Vec2
pub const NEG_INFINITY: Vec2
pub const X: Vec2
pub const Y: Vec2
pub const NEG_X: Vec2
pub const NEG_Y: Vec2
pub const AXES: [Vec2; 2]
pub const USES_CORE_SIMD: bool = false
pub const USES_NEON: bool = false
pub const USES_SCALAR_MATH: bool = true
pub const USES_SSE2: bool = false
pub const USES_WASM32_SIMD: bool = false
Sourcepub fn move_towards(&self, rhs: Vec2, d: f32) -> Vec2
pub fn move_towards(&self, rhs: Vec2, d: f32) -> Vec2
Moves towards rhs
based on the value d
.
When d
is 0.0
, the result will be equal to self
. When d
is equal to
self.distance(rhs)
, the result will be equal to rhs
. Will not go past rhs
.
Sourcepub fn rotate_towards(&self, rhs: Vec2, max_angle: f32) -> Vec2
pub fn rotate_towards(&self, rhs: Vec2, max_angle: f32) -> Vec2
Rotates towards rhs
up to max_angle
(in radians).
When max_angle
is 0.0
, the result will be equal to self
. When max_angle
is equal to
self.angle_between(rhs)
, the result will be parallel to rhs
. If max_angle
is negative,
rotates towards the exact opposite of rhs
. Will not go past the target.
Sourcepub fn as_i16vec2(&self) -> I16Vec2
pub fn as_i16vec2(&self) -> I16Vec2
Casts all elements of self
to i16
.
Sourcepub fn as_u16vec2(&self) -> U16Vec2
pub fn as_u16vec2(&self) -> U16Vec2
Casts all elements of self
to u16
.
Sourcepub fn as_i64vec2(&self) -> I64Vec2
pub fn as_i64vec2(&self) -> I64Vec2
Casts all elements of self
to i64
.
Sourcepub fn as_u64vec2(&self) -> U64Vec2
pub fn as_u64vec2(&self) -> U64Vec2
Casts all elements of self
to u64
.
Sourcepub fn as_usizevec2(&self) -> USizeVec2
pub fn as_usizevec2(&self) -> USizeVec2
Casts all elements of self
to usize
.
Trait Implementations§
Source§impl Clone for ConstantLinearAcceleration
impl Clone for ConstantLinearAcceleration
Source§fn clone(&self) -> ConstantLinearAcceleration
fn clone(&self) -> ConstantLinearAcceleration
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Component for ConstantLinearAcceleration
impl Component for ConstantLinearAcceleration
Source§const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>
],
while immutable components will instead have [Component<Mutability = Immutable>
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_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
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EntityMapper
. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component
, this is populated by annotating fields containing entities with #[entities]
Read moreSource§impl Debug for ConstantLinearAcceleration
impl Debug for ConstantLinearAcceleration
Source§impl Default for ConstantLinearAcceleration
impl Default for ConstantLinearAcceleration
Source§fn default() -> ConstantLinearAcceleration
fn default() -> ConstantLinearAcceleration
Source§impl Deref for ConstantLinearAcceleration
impl Deref for ConstantLinearAcceleration
Source§impl FromReflect for ConstantLinearAcceleration
impl FromReflect for ConstantLinearAcceleration
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for ConstantLinearAcceleration
impl GetTypeRegistration for ConstantLinearAcceleration
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialReflect for ConstantLinearAcceleration
impl PartialReflect for ConstantLinearAcceleration
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn reflect_hash(&self) -> Option<u64>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for ConstantLinearAcceleration
impl Reflect for ConstantLinearAcceleration
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
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fn as_reflect(&self) -> &dyn Reflect
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl TupleStruct for ConstantLinearAcceleration
impl TupleStruct for ConstantLinearAcceleration
Source§fn field(&self, index: usize) -> Option<&dyn PartialReflect>
fn field(&self, index: usize) -> Option<&dyn PartialReflect>
index
as a
&dyn Reflect
.Source§fn field_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
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fn iter_fields(&self) -> TupleStructFieldIter<'_>
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fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
None
if TypeInfo
is not available.Source§impl TypePath for ConstantLinearAcceleration
impl TypePath for ConstantLinearAcceleration
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
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fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for ConstantLinearAcceleration
impl Typed for ConstantLinearAcceleration
impl StructuralPartialEq for ConstantLinearAcceleration
Auto Trait Implementations§
impl Freeze for ConstantLinearAcceleration
impl RefUnwindSafe for ConstantLinearAcceleration
impl Send for ConstantLinearAcceleration
impl Sync for ConstantLinearAcceleration
impl Unpin for ConstantLinearAcceleration
impl UnwindSafe for ConstantLinearAcceleration
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