pub struct CollisionMargin(pub Scalar);
Expand description
A component that adds an extra margin or “skin” around Collider
shapes to help maintain
additional separation to other objects. This added thickness can help improve
stability and performance in some cases, especially for thin shapes such as trimeshes.
There are three primary reasons for collision margins:
-
Collision detection is often more efficient when shapes are not overlapping further than their collision margins. Deeply overlapping shapes require more expensive collision algorithms.
-
Some shapes such as triangles and planes are infinitely thin, which can cause precision errors. A collision margin adds artificial thickness to shapes, improving stability.
-
Overall, collision margins give the physics engine more room for error when resolving contacts. This can also help prevent visible artifacts such as objects poking through the ground.
If a rigid body with a CollisionMargin
has colliders as child entities,
and those colliders don’t have their own CollisionMargin
components,
the colliders will use the rigid body’s CollisionMargin
.
§Example
use avian3d::prelude::*;
use bevy::prelude::*;
fn setup(mut commands: Commands) {
let mesh = Mesh::from(Torus::default());
// Spawn a rigid body with a triangle mesh collider.
// A margin of `0.1` is added around the shape.
commands.spawn((
RigidBody::Dynamic,
Collider::trimesh_from_mesh(&mesh).unwrap(),
CollisionMargin(0.1),
));
}
Tuple Fields§
§0: Scalar
Methods from Deref<Target = Scalar>§
pub const RADIX: u32 = 2u32
pub const MANTISSA_DIGITS: u32 = 24u32
pub const DIGITS: u32 = 6u32
pub const EPSILON: f32 = 1.1920929E-7f32
pub const MIN: f32 = -3.40282347E+38f32
pub const MIN_POSITIVE: f32 = 1.17549435E-38f32
pub const MAX: f32 = 3.40282347E+38f32
pub const MIN_EXP: i32 = -125i32
pub const MAX_EXP: i32 = 128i32
pub const MIN_10_EXP: i32 = -37i32
pub const MAX_10_EXP: i32 = 38i32
pub const NAN: f32 = NaN_f32
pub const INFINITY: f32 = +Inf_f32
pub const NEG_INFINITY: f32 = -Inf_f32
1.62.0 · sourcepub fn total_cmp(&self, other: &f32) -> Ordering
pub fn total_cmp(&self, other: &f32) -> Ordering
Returns the ordering between self
and other
.
Unlike the standard partial comparison between floating point numbers,
this comparison always produces an ordering in accordance to
the totalOrder
predicate as defined in the IEEE 754 (2008 revision)
floating point standard. The values are ordered in the following sequence:
- negative quiet NaN
- negative signaling NaN
- negative infinity
- negative numbers
- negative subnormal numbers
- negative zero
- positive zero
- positive subnormal numbers
- positive numbers
- positive infinity
- positive signaling NaN
- positive quiet NaN.
The ordering established by this function does not always agree with the
PartialOrd
and PartialEq
implementations of f32
. For example,
they consider negative and positive zero equal, while total_cmp
doesn’t.
The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.
§Example
struct GoodBoy {
name: String,
weight: f32,
}
let mut bois = vec![
GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
GoodBoy { name: "Chonk".to_owned(), weight: f32::INFINITY },
GoodBoy { name: "Abs. Unit".to_owned(), weight: f32::NAN },
GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];
bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));
// `f32::NAN` could be positive or negative, which will affect the sort order.
if f32::NAN.is_sign_negative() {
assert!(bois.into_iter().map(|b| b.weight)
.zip([f32::NAN, -5.0, 0.1, 10.0, 99.0, f32::INFINITY].iter())
.all(|(a, b)| a.to_bits() == b.to_bits()))
} else {
assert!(bois.into_iter().map(|b| b.weight)
.zip([-5.0, 0.1, 10.0, 99.0, f32::INFINITY, f32::NAN].iter())
.all(|(a, b)| a.to_bits() == b.to_bits()))
}
Trait Implementations§
source§impl Clone for CollisionMargin
impl Clone for CollisionMargin
source§fn clone(&self) -> CollisionMargin
fn clone(&self) -> CollisionMargin
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Component for CollisionMargin
impl Component for CollisionMargin
source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
source§fn register_required_components(
requiree: ComponentId,
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
)
fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )
source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
ComponentHooks
.source§impl Debug for CollisionMargin
impl Debug for CollisionMargin
source§impl Default for CollisionMargin
impl Default for CollisionMargin
source§fn default() -> CollisionMargin
fn default() -> CollisionMargin
source§impl Deref for CollisionMargin
impl Deref for CollisionMargin
source§impl DerefMut for CollisionMargin
impl DerefMut for CollisionMargin
source§impl From<f32> for CollisionMargin
impl From<f32> for CollisionMargin
source§impl FromReflect for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
source§impl PartialEq for CollisionMargin
impl PartialEq for CollisionMargin
source§impl PartialReflect for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Reflect
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
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fn reflect_kind(&self) -> ReflectKind
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fn reflect_ref(&self) -> ReflectRef<'_>
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fn reflect_mut(&mut self) -> ReflectMut<'_>
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fn reflect_owned(self: Box<Self>) -> ReflectOwned
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self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect(&self) -> Option<&dyn Reflect>
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
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fn as_partial_reflect(&self) -> &dyn PartialReflect
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl Reflect for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
. Read moresource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
source§impl TupleStruct for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl TupleStruct for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn field(&self, index: usize) -> Option<&dyn PartialReflect>
fn field(&self, index: usize) -> Option<&dyn PartialReflect>
index
as a
&dyn Reflect
.source§fn field_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
index
as a &mut dyn Reflect
.source§fn iter_fields(&self) -> TupleStructFieldIter<'_>
fn iter_fields(&self) -> TupleStructFieldIter<'_>
source§fn clone_dynamic(&self) -> DynamicTupleStruct
fn clone_dynamic(&self) -> DynamicTupleStruct
DynamicTupleStruct
.source§fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
None
if TypeInfo
is not available.source§impl TypePath for CollisionMargin
impl TypePath for CollisionMargin
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for CollisionMarginwhere
CollisionMargin: Any + Send + Sync,
Scalar: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Copy for CollisionMargin
impl StructuralPartialEq for CollisionMargin
Auto Trait Implementations§
impl Freeze for CollisionMargin
impl RefUnwindSafe for CollisionMargin
impl Send for CollisionMargin
impl Sync for CollisionMargin
impl Unpin for CollisionMargin
impl UnwindSafe for CollisionMargin
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impl<T, U> AsBindGroupShaderType<U> for T
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. When used in AsBindGroup
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C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
source§fn register_required_components(
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )
Bundle
.source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
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