pub struct SmaaSpecializedRenderPipelines { /* private fields */ }
Expand description
Stores the specialized render pipelines for SMAA.
Because SMAA uses three passes, we need three separate render pipeline stores.
Trait Implementations§
Source§impl Default for SmaaSpecializedRenderPipelines
impl Default for SmaaSpecializedRenderPipelines
Source§fn default() -> SmaaSpecializedRenderPipelines
fn default() -> SmaaSpecializedRenderPipelines
Returns the “default value” for a type. Read more
impl Resource for SmaaSpecializedRenderPipelines
Auto Trait Implementations§
impl Freeze for SmaaSpecializedRenderPipelines
impl RefUnwindSafe for SmaaSpecializedRenderPipelines
impl Send for SmaaSpecializedRenderPipelines
impl Sync for SmaaSpecializedRenderPipelines
impl Unpin for SmaaSpecializedRenderPipelines
impl UnwindSafe for SmaaSpecializedRenderPipelines
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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