pub struct PdController {
pub target: PidTarget,
pub lin_kp: Vect,
pub lin_kd: Vect,
pub ang_kp: AngVector,
pub ang_kd: AngVector,
pub axes: AxesMask,
}Expand description
A Proportional-Derivative (PD) controller driving a rigid-body toward a PidTarget.
When attached to an entity with a non-fixed rigid-body, the plugin computes a velocity
correction before each simulation step and adds it to the rigid-body’s velocity. This is
the PID controller without its Integral part, which is generally sufficient for games.
Use either this or a PidController on a given entity, not both.
Fields§
§target: PidTargetThe pose and velocities the rigid-body is driven toward.
lin_kp: VectThe Proportional gain applied to the instantaneous linear position errors.
This is usually set to a multiple of the inverse of the simulation timestep
(e.g. 60 if the timestep is 1.0 / 60.0).
lin_kd: VectThe Derivative gain applied to the instantaneous linear velocity errors.
This is usually in [0.0, 1.0], where 1.0 corrects velocity errors in a single step.
ang_kp: AngVectorThe Proportional gain applied to the instantaneous angular position errors.
ang_kd: AngVectorThe Derivative gain applied to the instantaneous angular velocity errors.
axes: AxesMaskThe axes affected by this controller.
Implementations§
Source§impl PdController
impl PdController
Sourcepub fn new(kp: Real, kd: Real, axes: AxesMask) -> Self
pub fn new(kp: Real, kd: Real, axes: AxesMask) -> Self
Initializes a PD controller with the same gains on all axes, and a default target.
Only the axes specified in axes are controlled.
Sourcepub fn with_target(self, target: PidTarget) -> Self
pub fn with_target(self, target: PidTarget) -> Self
Sets the target of this controller.
Sourcepub fn from_raw(raw: &PdController) -> Self
pub fn from_raw(raw: &PdController) -> Self
Converts a Rapier PD controller into this component, with a default target.
Sourcepub fn to_raw(&self) -> PdController
pub fn to_raw(&self) -> PdController
Converts this component into a Rapier PD controller (the target is not part of it).
Sourcepub fn correction(
&self,
pose_errors: &PdErrors,
vel_errors: &PdErrors,
) -> Velocity
pub fn correction( &self, pose_errors: &PdErrors, vel_errors: &PdErrors, ) -> Velocity
Computes the velocity correction from the given position and velocity errors.
Sourcepub fn rigid_body_correction(&self, body: &RapierRigidBody) -> Velocity
pub fn rigid_body_correction(&self, body: &RapierRigidBody) -> Velocity
Computes the velocity correction driving the given Rapier rigid-body toward Self::target.
Trait Implementations§
Source§impl Clone for PdController
impl Clone for PdController
Source§fn clone(&self) -> PdController
fn clone(&self) -> PdController
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for PdController
impl Component for PdController
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impl Copy for PdController
Source§impl Debug for PdController
impl Debug for PdController
Source§impl Default for PdController
impl Default for PdController
Source§impl FromReflect for PdController
impl FromReflect for PdController
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impl GetTypeRegistration for PdController
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Source§impl PartialEq for PdController
impl PartialEq for PdController
Source§impl PartialReflect for PdController
impl PartialReflect for PdController
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Source§impl Reflect for PdController
impl Reflect for PdController
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Source§impl Struct for PdController
impl Struct for PdController
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impl Freeze for PdController
impl RefUnwindSafe for PdController
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