pub fn update_vehicle_controllers(
context_access: Query<'_, '_, (&RapierContextSimulation, &mut RapierContextColliders, &mut RapierRigidBodySet, &RapierConfiguration)>,
vehicles: Query<'_, '_, (&RapierContextEntityLink, &RapierRigidBodyHandle, &mut RayCastVehicleController)>,
ignored: Query<'_, '_, Entity, With<ControllerIgnored>>,
)Expand description
System responsible for updating the RayCastVehicleControllers before the simulation
step, and writing back their wheels’ state.