#[repr(C)]pub struct IndirectParametersIndexed {
pub index_count: u32,
pub instance_count: u32,
pub first_index: u32,
pub base_vertex: u32,
pub first_instance: u32,
}Expand description
The wgpu indirect parameters structure that specifies a GPU draw command.
This is the variant for indexed meshes. We generate the instances of this
structure in the build_indirect_params.wgsl compute shader.
Fields§
§index_count: u32The number of indices that this mesh has.
instance_count: u32The number of instances we are to draw.
first_index: u32The offset of the first index for this mesh in the index buffer slab.
base_vertex: u32The offset of the first vertex for this mesh in the vertex buffer slab.
first_instance: u32The index of the first mesh instance in the MeshUniform buffer.
Trait Implementations§
Source§impl Clone for IndirectParametersIndexed
impl Clone for IndirectParametersIndexed
Source§fn clone(&self) -> IndirectParametersIndexed
fn clone(&self) -> IndirectParametersIndexed
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl CreateFrom for IndirectParametersIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__, '__> u32: CreateFrom,
impl CreateFrom for IndirectParametersIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__, '__> u32: CreateFrom,
fn create_from<B: BufferRef>(reader: &mut Reader<B>) -> Self
Source§impl Debug for IndirectParametersIndexed
impl Debug for IndirectParametersIndexed
Source§impl ReadFrom for IndirectParametersIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__, '__> u32: ReadFrom,
impl ReadFrom for IndirectParametersIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__, '__> u32: ReadFrom,
Source§impl ShaderSize for IndirectParametersIndexedwhere
u32: ShaderSize,
impl ShaderSize for IndirectParametersIndexedwhere
u32: ShaderSize,
Source§const SHADER_SIZE: NonZero<u64> = _
const SHADER_SIZE: NonZero<u64> = _
Represents WGSL Size (equivalent to
ShaderType::min_size)Source§impl ShaderType for IndirectParametersIndexed
impl ShaderType for IndirectParametersIndexed
Source§fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Returns the size of
Self at runtime Read moreSource§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreSource§impl WriteInto for IndirectParametersIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__, '__> u32: WriteInto,
impl WriteInto for IndirectParametersIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__, '__> u32: WriteInto,
fn write_into<B: BufferMut>(&self, writer: &mut Writer<B>)
impl Copy for IndirectParametersIndexed
impl Pod for IndirectParametersIndexed
Auto Trait Implementations§
impl Freeze for IndirectParametersIndexed
impl RefUnwindSafe for IndirectParametersIndexed
impl Send for IndirectParametersIndexed
impl Sync for IndirectParametersIndexed
impl Unpin for IndirectParametersIndexed
impl UnwindSafe for IndirectParametersIndexed
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
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impl<T> DowncastSend for T
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impl<T> DowncastSync for T
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W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
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Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> Instrument for T
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Source§fn in_current_span(self) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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