#[repr(C)]pub struct LatePreprocessWorkItemIndirectParameters { /* private fields */ }Expand description
A GPU-side data structure that stores the number of workgroups to dispatch for the second phase of GPU occlusion culling.
The late mesh preprocessing phase checks meshes that weren’t visible frame to determine if they’re potentially visible this frame.
Trait Implementations§
Source§impl Clone for LatePreprocessWorkItemIndirectParameters
impl Clone for LatePreprocessWorkItemIndirectParameters
Source§fn clone(&self) -> LatePreprocessWorkItemIndirectParameters
fn clone(&self) -> LatePreprocessWorkItemIndirectParameters
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl CreateFrom for LatePreprocessWorkItemIndirectParameterswhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__> u32: CreateFrom,
for<'__> UVec4: CreateFrom,
impl CreateFrom for LatePreprocessWorkItemIndirectParameterswhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__> u32: CreateFrom,
for<'__> UVec4: CreateFrom,
fn create_from<B: BufferRef>(reader: &mut Reader<B>) -> Self
Source§impl Default for LatePreprocessWorkItemIndirectParameters
impl Default for LatePreprocessWorkItemIndirectParameters
Source§fn default() -> LatePreprocessWorkItemIndirectParameters
fn default() -> LatePreprocessWorkItemIndirectParameters
Returns the “default value” for a type. Read more
Source§impl ReadFrom for LatePreprocessWorkItemIndirectParameterswhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__> u32: ReadFrom,
for<'__> UVec4: ReadFrom,
impl ReadFrom for LatePreprocessWorkItemIndirectParameterswhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__> u32: ReadFrom,
for<'__> UVec4: ReadFrom,
Source§impl ShaderSize for LatePreprocessWorkItemIndirectParameters
impl ShaderSize for LatePreprocessWorkItemIndirectParameters
Source§const SHADER_SIZE: NonZero<u64> = _
const SHADER_SIZE: NonZero<u64> = _
Represents WGSL Size (equivalent to
ShaderType::min_size)Source§impl ShaderType for LatePreprocessWorkItemIndirectParameters
impl ShaderType for LatePreprocessWorkItemIndirectParameters
Source§fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Returns the size of
Self at runtime Read moreSource§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreSource§impl WriteInto for LatePreprocessWorkItemIndirectParameterswhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__> u32: WriteInto,
for<'__> UVec4: WriteInto,
impl WriteInto for LatePreprocessWorkItemIndirectParameterswhere
Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>,
for<'__, '__, '__, '__> u32: WriteInto,
for<'__> UVec4: WriteInto,
fn write_into<B: BufferMut>(&self, writer: &mut Writer<B>)
impl Copy for LatePreprocessWorkItemIndirectParameters
impl Pod for LatePreprocessWorkItemIndirectParameters
Auto Trait Implementations§
impl Freeze for LatePreprocessWorkItemIndirectParameters
impl RefUnwindSafe for LatePreprocessWorkItemIndirectParameters
impl Send for LatePreprocessWorkItemIndirectParameters
impl Sync for LatePreprocessWorkItemIndirectParameters
impl Unpin for LatePreprocessWorkItemIndirectParameters
impl UnwindSafe for LatePreprocessWorkItemIndirectParameters
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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impl<T> DowncastSync for T
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impl<T> FromWorld for Twhere
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Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self using default().
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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