pub struct SubCameraView {
pub full_size: UVec2,
pub offset: Vec2,
pub size: UVec2,
}
Expand description
Settings to define a camera sub view.
When Camera::sub_camera_view
is Some
, only the sub-section of the
image defined by size
and offset
(relative to the full_size
of the
whole image) is projected to the cameras viewport.
Take the example of the following multi-monitor setup:
┌───┬───┐
│ A │ B │
├───┼───┤
│ C │ D │
└───┴───┘
If each monitor is 1920x1080, the whole image will have a resolution of 3840x2160. For each monitor we can use a single camera with a viewport of the same size as the monitor it corresponds to. To ensure that the image is cohesive, we can use a different sub view on each camera:
- Camera A:
full_size
= 3840x2160,size
= 1920x1080,offset
= 0,0 - Camera B:
full_size
= 3840x2160,size
= 1920x1080,offset
= 1920,0 - Camera C:
full_size
= 3840x2160,size
= 1920x1080,offset
= 0,1080 - Camera D:
full_size
= 3840x2160,size
= 1920x1080,offset
= 1920,1080
However since only the ratio between the values is important, they could all
be divided by 120 and still produce the same image. Camera D would for
example have the following values:
full_size
= 32x18, size
= 16x9, offset
= 16,9
Fields§
§full_size: UVec2
Size of the entire camera view
offset: Vec2
Offset of the sub camera
size: UVec2
Size of the sub camera
Trait Implementations§
source§impl Clone for SubCameraView
impl Clone for SubCameraView
source§fn clone(&self) -> SubCameraView
fn clone(&self) -> SubCameraView
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for SubCameraView
impl Debug for SubCameraView
source§impl Default for SubCameraView
impl Default for SubCameraView
source§impl FromReflect for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
source§impl PartialEq for SubCameraView
impl PartialEq for SubCameraView
source§impl PartialReflect for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Reflect
trait object. Read moresource§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
source§fn try_into_reflect(
self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect(&self) -> Option<&dyn Reflect>
source§fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
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fn as_partial_reflect(&self) -> &dyn PartialReflect
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
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fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl Reflect for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
. Read moresource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
source§impl Struct for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
name
as a &dyn PartialReflect
.source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
name
as a
&mut dyn PartialReflect
.source§fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
index
as a
&dyn PartialReflect
.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
index
as a &mut dyn PartialReflect
.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None
if TypeInfo
is not available.source§impl TypePath for SubCameraView
impl TypePath for SubCameraView
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for SubCameraViewwhere
SubCameraView: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Copy for SubCameraView
impl StructuralPartialEq for SubCameraView
Auto Trait Implementations§
impl Freeze for SubCameraView
impl RefUnwindSafe for SubCameraView
impl Send for SubCameraView
impl Sync for SubCameraView
impl Unpin for SubCameraView
impl UnwindSafe for SubCameraView
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impl<T, U> AsBindGroupShaderType<U> for T
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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T: ?Sized,
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