pub struct RenderMultidrawableBin { /* private fields */ }Expand description
Information about each bin that the RenderMultidrawableBatchSet
maintains on the CPU.
Trait Implementations§
Source§impl Default for RenderMultidrawableBin
impl Default for RenderMultidrawableBin
Source§fn default() -> RenderMultidrawableBin
fn default() -> RenderMultidrawableBin
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for RenderMultidrawableBin
impl RefUnwindSafe for RenderMultidrawableBin
impl Send for RenderMultidrawableBin
impl Sync for RenderMultidrawableBin
impl Unpin for RenderMultidrawableBin
impl UnsafeUnpin for RenderMultidrawableBin
impl UnwindSafe for RenderMultidrawableBin
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn in_current_span(self) -> Instrumented<Self>
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Source§fn into_result(self) -> Result<T, RunSystemError>
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