Enum bevy_render::render_resource::TextureDataOrder

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pub enum TextureDataOrder {
    LayerMajor,
    MipMajor,
}
Expand description

Order in which TextureData is laid out in memory.

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LayerMajor

The texture is laid out densely in memory as:

Layer0Mip0 Layer0Mip1 Layer0Mip2
Layer1Mip0 Layer1Mip1 Layer1Mip2
Layer2Mip0 Layer2Mip1 Layer2Mip2

This is the layout used by dds files.

This was the previous behavior of DeviceExt::create_texture_with_data.

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MipMajor

The texture is laid out densely in memory as:

Layer0Mip0 Layer1Mip0 Layer2Mip0
Layer0Mip1 Layer1Mip1 Layer2Mip1
Layer0Mip2 Layer1Mip2 Layer2Mip2

This is the layout used by ktx and ktx2 files.

Trait Implementations§

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impl Clone for TextureDataOrder

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fn clone(&self) -> TextureDataOrder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextureDataOrder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for TextureDataOrder

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fn default() -> TextureDataOrder

Returns the “default value” for a type. Read more
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impl Hash for TextureDataOrder

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for TextureDataOrder

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fn eq(&self, other: &TextureDataOrder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for TextureDataOrder

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impl Eq for TextureDataOrder

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impl StructuralPartialEq for TextureDataOrder

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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