pub struct BufferSlice<'a> { /* private fields */ }
Implementations§
source§impl<'a> BufferSlice<'a>
impl<'a> BufferSlice<'a>
pub fn id(&self) -> BufferId
pub fn offset(&self) -> BufferAddress
pub fn size(&self) -> BufferAddress
Methods from Deref<Target = BufferSlice<'a>>§
sourcepub fn map_async(
&self,
mode: MapMode,
callback: impl FnOnce(Result<(), BufferAsyncError>) + WasmNotSend + 'static,
)
pub fn map_async( &self, mode: MapMode, callback: impl FnOnce(Result<(), BufferAsyncError>) + WasmNotSend + 'static, )
Map the buffer. Buffer is ready to map once the callback is called.
For the callback to complete, either queue.submit(..)
, instance.poll_all(..)
, or device.poll(..)
must be called elsewhere in the runtime, possibly integrated into an event loop or run on a separate thread.
The callback will be called on the thread that first calls the above functions after the gpu work has completed. There are no restrictions on the code you can run in the callback, however on native the call to the function will not complete until the callback returns, so prefer keeping callbacks short and used to set flags, send messages, etc.
sourcepub fn get_mapped_range(&self) -> BufferView<'a>
pub fn get_mapped_range(&self) -> BufferView<'a>
Gain read-only access to the bytes of a mapped Buffer
.
Return a BufferView
referring to the buffer range represented by
self
. See the documentation for BufferView
for details.
§Panics
-
This panics if the buffer to which
self
refers is not currently mapped. -
If you try to create overlapping views of a buffer, mutable or otherwise,
get_mapped_range
will panic.
sourcepub fn get_mapped_range_mut(&self) -> BufferViewMut<'a>
pub fn get_mapped_range_mut(&self) -> BufferViewMut<'a>
Gain write access to the bytes of a mapped Buffer
.
Return a BufferViewMut
referring to the buffer range represented by
self
. See the documentation for BufferViewMut
for more details.
§Panics
-
This panics if the buffer to which
self
refers is not currently mapped. -
If you try to create overlapping views of a buffer, mutable or otherwise,
get_mapped_range_mut
will panic.
Trait Implementations§
source§impl<'a> Clone for BufferSlice<'a>
impl<'a> Clone for BufferSlice<'a>
source§fn clone(&self) -> BufferSlice<'a>
fn clone(&self) -> BufferSlice<'a>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<'a> Debug for BufferSlice<'a>
impl<'a> Debug for BufferSlice<'a>
Auto Trait Implementations§
impl<'a> Freeze for BufferSlice<'a>
impl<'a> !RefUnwindSafe for BufferSlice<'a>
impl<'a> Send for BufferSlice<'a>
impl<'a> Sync for BufferSlice<'a>
impl<'a> Unpin for BufferSlice<'a>
impl<'a> !UnwindSafe for BufferSlice<'a>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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T: Clone,
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T
source§impl<T> Instrument for T
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source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
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Converts self
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