#[repr(C)]pub struct DepthBiasState {
pub constant: i32,
pub slope_scale: f32,
pub clamp: f32,
}Expand description
Describes the biasing setting for the depth target.
For use in DepthStencilState.
Corresponds to a portion of WebGPU GPUDepthStencilState.
Fields§
§constant: i32Constant depth biasing factor, in basic units of the depth format.
slope_scale: f32Slope depth biasing factor.
clamp: f32Depth bias clamp value (absolute).
Implementations§
Source§impl DepthBiasState
impl DepthBiasState
Sourcepub fn is_enabled(&self) -> bool
pub fn is_enabled(&self) -> bool
Returns true if the depth biasing is enabled.
Trait Implementations§
Source§impl Clone for DepthBiasState
impl Clone for DepthBiasState
Source§fn clone(&self) -> DepthBiasState
fn clone(&self) -> DepthBiasState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DepthBiasState
impl Debug for DepthBiasState
Source§impl Default for DepthBiasState
impl Default for DepthBiasState
Source§fn default() -> DepthBiasState
fn default() -> DepthBiasState
Returns the “default value” for a type. Read more
Source§impl Hash for DepthBiasState
impl Hash for DepthBiasState
Source§impl PartialEq for DepthBiasState
impl PartialEq for DepthBiasState
impl Copy for DepthBiasState
impl Eq for DepthBiasState
Auto Trait Implementations§
impl Freeze for DepthBiasState
impl RefUnwindSafe for DepthBiasState
impl Send for DepthBiasState
impl Sync for DepthBiasState
impl Unpin for DepthBiasState
impl UnwindSafe for DepthBiasState
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