pub struct ErasedBindGroupLayout(/* private fields */);
Implementations§
source§impl ErasedBindGroupLayout
impl ErasedBindGroupLayout
pub fn new(value: BindGroupLayout) -> Self
pub fn try_unwrap(self) -> Option<BindGroupLayout>
Methods from Deref<Target = BindGroupLayout>§
sourcepub fn global_id(&self) -> Id<BindGroupLayout>
pub fn global_id(&self) -> Id<BindGroupLayout>
Returns a globally-unique identifier for this BindGroupLayout
.
Calling this method multiple times on the same object will always return the same value.
The returned value is guaranteed to be different for all resources created from the same Instance
.
Trait Implementations§
source§impl Clone for ErasedBindGroupLayout
impl Clone for ErasedBindGroupLayout
source§impl Debug for ErasedBindGroupLayout
impl Debug for ErasedBindGroupLayout
source§impl Deref for ErasedBindGroupLayout
impl Deref for ErasedBindGroupLayout
source§impl Drop for ErasedBindGroupLayout
impl Drop for ErasedBindGroupLayout
impl Send for ErasedBindGroupLayout
impl Sync for ErasedBindGroupLayout
Auto Trait Implementations§
impl Freeze for ErasedBindGroupLayout
impl RefUnwindSafe for ErasedBindGroupLayout
impl Unpin for ErasedBindGroupLayout
impl UnwindSafe for ErasedBindGroupLayout
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
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where ConcreteType
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.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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’s.