Struct bevy_render::render_resource::ErasedShaderModule
source · pub struct ErasedShaderModule(/* private fields */);
Implementations§
source§impl ErasedShaderModule
impl ErasedShaderModule
pub fn new(value: ShaderModule) -> Self
pub fn try_unwrap(self) -> Option<ShaderModule>
Methods from Deref<Target = ShaderModule>§
sourcepub fn global_id(&self) -> Id<ShaderModule>
pub fn global_id(&self) -> Id<ShaderModule>
Returns a globally-unique identifier for this ShaderModule
.
Calling this method multiple times on the same object will always return the same value.
The returned value is guaranteed to be different for all resources created from the same Instance
.
Trait Implementations§
source§impl Clone for ErasedShaderModule
impl Clone for ErasedShaderModule
source§impl Debug for ErasedShaderModule
impl Debug for ErasedShaderModule
source§impl Deref for ErasedShaderModule
impl Deref for ErasedShaderModule
source§impl Drop for ErasedShaderModule
impl Drop for ErasedShaderModule
impl Send for ErasedShaderModule
impl Sync for ErasedShaderModule
Auto Trait Implementations§
impl Freeze for ErasedShaderModule
impl RefUnwindSafe for ErasedShaderModule
impl Unpin for ErasedShaderModule
impl UnwindSafe for ErasedShaderModule
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.