pub struct NoFragmentStateError;Trait Implementations§
Source§impl Clone for NoFragmentStateError
impl Clone for NoFragmentStateError
Source§fn clone(&self) -> NoFragmentStateError
fn clone(&self) -> NoFragmentStateError
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for NoFragmentStateError
impl Debug for NoFragmentStateError
Source§impl Display for NoFragmentStateError
impl Display for NoFragmentStateError
Source§impl Error for NoFragmentStateError
impl Error for NoFragmentStateError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
impl Copy for NoFragmentStateError
Auto Trait Implementations§
impl Freeze for NoFragmentStateError
impl RefUnwindSafe for NoFragmentStateError
impl Send for NoFragmentStateError
impl Sync for NoFragmentStateError
impl Unpin for NoFragmentStateError
impl UnwindSafe for NoFragmentStateError
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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Converts
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