pub struct ShaderStorageBuffer {
pub data: Option<Vec<u8>>,
pub buffer_description: BufferDescriptor<'static>,
pub asset_usage: RenderAssetUsages,
}
Expand description
A storage buffer that is prepared as a RenderAsset
and uploaded to the GPU.
Fields§
§data: Option<Vec<u8>>
Optional data used to initialize the buffer.
buffer_description: BufferDescriptor<'static>
The buffer description used to create the buffer.
asset_usage: RenderAssetUsages
The asset usage of the storage buffer.
Implementations§
source§impl ShaderStorageBuffer
impl ShaderStorageBuffer
sourcepub fn new(data: &[u8], asset_usage: RenderAssetUsages) -> Self
pub fn new(data: &[u8], asset_usage: RenderAssetUsages) -> Self
Creates a new storage buffer with the given data and asset usage.
sourcepub fn with_size(size: usize, asset_usage: RenderAssetUsages) -> Self
pub fn with_size(size: usize, asset_usage: RenderAssetUsages) -> Self
Creates a new storage buffer with the given size and asset usage.
sourcepub fn set_data<T>(&mut self, value: T)where
T: ShaderType + WriteInto,
pub fn set_data<T>(&mut self, value: T)where
T: ShaderType + WriteInto,
Sets the data of the storage buffer to the given ShaderType
.
Trait Implementations§
source§impl Clone for ShaderStorageBuffer
impl Clone for ShaderStorageBuffer
source§fn clone(&self) -> ShaderStorageBuffer
fn clone(&self) -> ShaderStorageBuffer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ShaderStorageBuffer
impl Debug for ShaderStorageBuffer
source§impl Default for ShaderStorageBuffer
impl Default for ShaderStorageBuffer
source§impl<T> From<T> for ShaderStorageBufferwhere
T: ShaderType + WriteInto,
impl<T> From<T> for ShaderStorageBufferwhere
T: ShaderType + WriteInto,
source§impl FromReflect for ShaderStorageBuffer
impl FromReflect for ShaderStorageBuffer
source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Constructs a concrete instance of
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for ShaderStorageBuffer
impl GetTypeRegistration for ShaderStorageBuffer
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
source§impl PartialReflect for ShaderStorageBuffer
impl PartialReflect for ShaderStorageBuffer
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Clones the value as a
Reflect
trait object. Read moresource§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
source§fn try_into_reflect(
self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Attempts to cast this type to a boxed, fully-reflected value.
source§fn try_as_reflect(&self) -> Option<&dyn Reflect>
fn try_as_reflect(&self) -> Option<&dyn Reflect>
Attempts to cast this type to a fully-reflected value.
source§fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
Attempts to cast this type to a mutable, fully-reflected value.
source§fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
source§fn as_partial_reflect(&self) -> &dyn PartialReflect
fn as_partial_reflect(&self) -> &dyn PartialReflect
Casts this type to a reflected value. Read more
source§fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
Casts this type to a mutable, reflected value. Read more
source§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Applies a reflected value to this value. Read more
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
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source§fn reflect_partial_eq(
&self,
_value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, _value: &(dyn PartialReflect + 'static), ) -> Option<bool>
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source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl Reflect for ShaderStorageBuffer
impl Reflect for ShaderStorageBuffer
source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
&mut dyn Any
. Read moresource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a fully-reflected value.
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable, fully-reflected value.
source§impl TypePath for ShaderStorageBuffer
impl TypePath for ShaderStorageBuffer
source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
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source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for ShaderStorageBuffer
impl Typed for ShaderStorageBuffer
source§impl VisitAssetDependencies for ShaderStorageBuffer
impl VisitAssetDependencies for ShaderStorageBuffer
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
impl Asset for ShaderStorageBuffer
Auto Trait Implementations§
impl Freeze for ShaderStorageBuffer
impl RefUnwindSafe for ShaderStorageBuffer
impl Send for ShaderStorageBuffer
impl Sync for ShaderStorageBuffer
impl Unpin for ShaderStorageBuffer
impl UnwindSafe for ShaderStorageBuffer
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<A> AssetContainer for Awhere
A: Asset,
impl<A> AssetContainer for Awhere
A: Asset,
fn insert(self: Box<A>, id: UntypedAssetId, world: &mut World)
fn asset_type_name(&self) -> &'static str
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
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source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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