Enum bevy_render::texture::ImageSampler

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pub enum ImageSampler {
    Default,
    Descriptor(ImageSamplerDescriptor),
}
Expand description

Used in Image, this determines what image sampler to use when rendering. The default setting, ImageSampler::Default, will read the sampler from the ImagePlugin at setup. Setting this to ImageSampler::Descriptor will override the global default descriptor for this Image.

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Default

Default image sampler, derived from the ImagePlugin setup.

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Descriptor(ImageSamplerDescriptor)

Custom sampler for this image which will override global default.

Implementations§

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impl ImageSampler

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pub fn linear() -> ImageSampler

Returns an image sampler with ImageFilterMode::Linear min and mag filters

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pub fn nearest() -> ImageSampler

Returns an image sampler with ImageFilterMode::Nearest min and mag filters

Trait Implementations§

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impl Clone for ImageSampler

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fn clone(&self) -> ImageSampler

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ImageSampler

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ImageSampler

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fn default() -> ImageSampler

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ImageSampler

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for ImageSampler

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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where T: Clone,

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The resulting type after obtaining ownership.
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