pub enum TnuaBuiltinCrouchState {
Sinking,
Maintaining,
Rising,
}Variants§
Sinking
The character is transitioning from standing to crouching.
Maintaining
The character is currently crouched.
Rising
The character is transitioning from crouching to standing.
Trait Implementations§
Source§impl Clone for TnuaBuiltinCrouchState
impl Clone for TnuaBuiltinCrouchState
Source§fn clone(&self) -> TnuaBuiltinCrouchState
fn clone(&self) -> TnuaBuiltinCrouchState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TnuaBuiltinCrouchState
impl Debug for TnuaBuiltinCrouchState
Source§impl Default for TnuaBuiltinCrouchState
impl Default for TnuaBuiltinCrouchState
Source§fn default() -> TnuaBuiltinCrouchState
fn default() -> TnuaBuiltinCrouchState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for TnuaBuiltinCrouchState
impl RefUnwindSafe for TnuaBuiltinCrouchState
impl Send for TnuaBuiltinCrouchState
impl Sync for TnuaBuiltinCrouchState
impl Unpin for TnuaBuiltinCrouchState
impl UnwindSafe for TnuaBuiltinCrouchState
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