pub struct TnuaProximitySensorOutput {
pub entity: Entity,
pub proximity: Float,
pub normal: Dir3,
pub entity_linvel: Vector3,
pub entity_angvel: Vector3,
}
Expand description
Information from TnuaProximitySensor
that have detected another collider.
Fields§
§entity: Entity
The entity of the collider detected by the ray.
proximity: Float
The distance to the collider from cast_origin
along the
cast_direction
.
normal: Dir3
The normal from the detected collider’s surface where the ray hits.
entity_linvel: Vector3
The velocity of the detected entity,
entity_angvel: Vector3
The angular velocity of the detected entity, given as the rotation axis multiplied by the
rotation speed in radians per second. Can be extracted from a quaternion using
Quaternion::xyz
.
Trait Implementations§
source§impl Clone for TnuaProximitySensorOutput
impl Clone for TnuaProximitySensorOutput
source§fn clone(&self) -> TnuaProximitySensorOutput
fn clone(&self) -> TnuaProximitySensorOutput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for TnuaProximitySensorOutput
impl RefUnwindSafe for TnuaProximitySensorOutput
impl Send for TnuaProximitySensorOutput
impl Sync for TnuaProximitySensorOutput
impl Unpin for TnuaProximitySensorOutput
impl UnwindSafe for TnuaProximitySensorOutput
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