pub struct TnuaVelChange {
pub acceleration: Vector3,
pub boost: Vector3,
}
Expand description
Represents a change to velocity (linear or angular)
Fields§
§acceleration: Vector3
§boost: Vector3
Implementations§
source§impl TnuaVelChange
impl TnuaVelChange
pub const ZERO: Self = _
pub fn acceleration(acceleration: Vector3) -> Self
pub fn boost(boost: Vector3) -> Self
pub fn cancel_on_axis(&mut self, axis: Vector3)
pub fn calc_boost(&self, frame_duration: Float) -> Vector3
Trait Implementations§
source§impl Add for TnuaVelChange
impl Add for TnuaVelChange
source§type Output = TnuaVelChange
type Output = TnuaVelChange
The resulting type after applying the
+
operator.source§impl AddAssign for TnuaVelChange
impl AddAssign for TnuaVelChange
source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
Performs the
+=
operation. Read moresource§impl Clone for TnuaVelChange
impl Clone for TnuaVelChange
source§fn clone(&self) -> TnuaVelChange
fn clone(&self) -> TnuaVelChange
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TnuaVelChange
impl Debug for TnuaVelChange
Auto Trait Implementations§
impl Freeze for TnuaVelChange
impl RefUnwindSafe for TnuaVelChange
impl Send for TnuaVelChange
impl Sync for TnuaVelChange
impl Unpin for TnuaVelChange
impl UnwindSafe for TnuaVelChange
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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clone_to_uninit
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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source§impl<T> FromWorld for Twhere
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source§fn from_world(_world: &mut World) -> T
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source§impl<T> Instrument for T
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source§impl<T> IntoEither for T
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Converts
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into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
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