local_ray_intersection_with_triangle

Function local_ray_intersection_with_triangle 

Source
pub fn local_ray_intersection_with_triangle(
    a: Vector,
    b: Vector,
    c: Vector,
    ray: &Ray,
) -> Option<(RayIntersection, Vector)>
Expand description

Computes the intersection between a triangle and a ray.

If an intersection is found, the time of impact, the normal and the barycentric coordinates of the intersection point are returned.