parry3d::shape

Struct TriMeshConnectedComponents

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#[repr(C)]
pub struct TriMeshConnectedComponents { pub face_colors: Vec<u32>, pub grouped_faces: Vec<u32>, pub ranges: Vec<usize>, }
Expand description

The connected-components of a triangle mesh.

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§face_colors: Vec<u32>

The face_colors[i] gives the connected-component index of the i-th face.

§grouped_faces: Vec<u32>

The set of faces grouped by connected components.

§ranges: Vec<usize>

The range of connected components. self.grouped_faces[self.ranges[i]..self.ranges[i + 1]] contains the indices of all the faces part of the i-th connected component.

Implementations§

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impl TriMeshConnectedComponents

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pub fn num_connected_components(&self) -> usize

The total number of connected components.

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pub fn to_mesh_buffers( &self, mesh: &TriMesh, ) -> Vec<(Vec<Point<f32>>, Vec<[u32; 3]>)>

Convert the connected-component description into actual meshes (returned as raw index and vertex buffers).

The mesh must be the one used to generate self, otherwise it might panic or produce an unexpected result.

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pub fn to_meshes(&self, mesh: &TriMesh, flags: TriMeshFlags) -> Vec<TriMesh>

Convert the connected-component description into actual meshes.

The mesh must be the one used to generate self, otherwise it might panic or produce an unexpected result.

All the meshes are constructed with the given flags.

Trait Implementations§

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impl Clone for TriMeshConnectedComponents

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fn clone(&self) -> TriMeshConnectedComponents

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TriMeshConnectedComponents

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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