rapier3d::dynamics

Struct MultibodyJoint

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pub struct MultibodyJoint {
    pub data: GenericJoint,
    pub kinematic: bool,
    /* private fields */
}
Expand description

An joint attached to two bodies based on the reduced coordinates formalism.

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§data: GenericJoint

The joint’s description.

§kinematic: bool

Is the joint a kinematic joint?

Kinematic joint velocities are never changed by the physics engine. This gives the user total control over the values of their degrees of freedoms.

Implementations§

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impl MultibodyJoint

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pub fn new(data: GenericJoint, kinematic: bool) -> Self

Creates a new multibody joint from its description.

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pub fn ndofs(&self) -> usize

The number of degrees of freedom allowed by the multibody_joint.

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pub fn body_to_parent(&self) -> Isometry<f32>

The position of the multibody link containing this multibody_joint relative to its parent.

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pub fn integrate(&mut self, dt: f32, vels: &[f32])

Integrate the position of this multibody_joint.

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pub fn apply_displacement(&mut self, disp: &[f32])

Apply a displacement to the multibody_joint.

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pub fn jacobian( &self, transform: &Rotation<f32>, out: &mut JacobianViewMut<'_, f32>, )

Sets in out the non-zero entries of the multibody_joint jacobian transformed by transform.

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pub fn jacobian_mul_coordinates(&self, acc: &[f32]) -> RigidBodyVelocity

Multiply the multibody_joint jacobian by generalized velocities to obtain the relative velocity of the multibody link containing this multibody_joint.

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pub fn default_damping(&self, out: &mut DVectorViewMut<'_, f32>)

Fill out with the non-zero entries of a damping that can be applied by default to ensure a good stability of the multibody_joint.

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pub fn num_velocity_constraints(&self) -> usize

Maximum number of velocity constrains that can be generated by this multibody_joint.

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pub fn velocity_constraints( &self, params: &IntegrationParameters, multibody: &Multibody, link: &MultibodyLink, j_id: usize, jacobians: &mut DVector<f32>, constraints: &mut [JointGenericOneBodyConstraint], ) -> usize

Initialize and generate velocity constraints to enforce, e.g., multibody_joint limits and motors.

Trait Implementations§

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impl Clone for MultibodyJoint

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fn clone(&self) -> MultibodyJoint

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MultibodyJoint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for MultibodyJoint

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