pub struct PrismaticJoint {
pub body1: Entity,
pub body2: Entity,
pub frame1: JointFrame,
pub frame2: JointFrame,
pub slider_axis: Vector,
pub limits: Option<DistanceLimit>,
pub align_compliance: Scalar,
pub angle_compliance: Scalar,
pub limit_compliance: Scalar,
}
Expand description
A prismatic joint prevents any relative movement between two bodies,
except for translation along the slider_axis
.
This can be useful for things like elevators, pistons, sliding doors and moving platforms.
Each prismatic joint is defined by a JointFrame
on each body, a slider_axis
along which the bodies can translate, and an optional DistanceLimit
that defines the extents of the allowed translation.
Fields§
§body1: Entity
The first body constrained by the joint.
body2: Entity
The second body constrained by the joint.
frame1: JointFrame
The reference frame of the first body, defining the joint anchor and basis relative to the body transform.
frame2: JointFrame
The reference frame of the second body, defining the joint anchor and basis relative to the body transform.
slider_axis: Vector
The local axis along which the bodies can translate relative to each other.
By default, this is the x-axis.
limits: Option<DistanceLimit>
The extents of the allowed relative translation along the slider_axis
.
align_compliance: Scalar
The compliance used for aligning the positions of the bodies to the slider_axis
(inverse of stiffness, m / N).
angle_compliance: Scalar
The compliance of the angular constraint (inverse of stiffness, N * m / rad).
limit_compliance: Scalar
The compliance of the distance limit (inverse of stiffness, m / N).
Implementations§
Source§impl PrismaticJoint
impl PrismaticJoint
Sourcepub const DEFAULT_SLIDER_AXIS: Vector = Vector::X
pub const DEFAULT_SLIDER_AXIS: Vector = Vector::X
The default slider_axis
for a prismatic joint.
Sourcepub const fn new(body1: Entity, body2: Entity) -> Self
pub const fn new(body1: Entity, body2: Entity) -> Self
Creates a new PrismaticJoint
between two entities.
Sourcepub const fn with_slider_axis(self, axis: Vector) -> Self
pub const fn with_slider_axis(self, axis: Vector) -> Self
Sets the slider_axis
along which the bodies can translate relative to each other.
The axis should be a unit vector. By default, this is the x-axis.
Sourcepub const fn with_free_axis(self, axis: Vector) -> Self
👎Deprecated since 0.4.0: Use with_slider_axis
instead.
pub const fn with_free_axis(self, axis: Vector) -> Self
with_slider_axis
instead.Sets the slider_axis
along which the bodies can translate relative to each other.
The axis should be a unit vector. By default, this is the x-axis.
This method is deprecated in favor of with_slider_axis
.
Sourcepub fn with_local_frame1(self, frame: impl Into<Isometry2d>) -> Self
pub fn with_local_frame1(self, frame: impl Into<Isometry2d>) -> Self
Sets the local JointFrame
of the first body, configuring both the JointAnchor
and JointBasis
.
Sourcepub fn with_local_frame2(self, frame: impl Into<Isometry2d>) -> Self
pub fn with_local_frame2(self, frame: impl Into<Isometry2d>) -> Self
Sets the local JointFrame
of the second body, configuring both the JointAnchor
and JointBasis
.
Sourcepub const fn with_anchor(self, anchor: Vector) -> Self
pub const fn with_anchor(self, anchor: Vector) -> Self
Sets the global anchor point on both bodies.
This configures the JointAnchor
of each JointFrame
.
Sourcepub const fn with_local_anchor1(self, anchor: Vector) -> Self
pub const fn with_local_anchor1(self, anchor: Vector) -> Self
Sets the local anchor point on the first body.
This configures the JointAnchor
of the first JointFrame
.
Sourcepub const fn with_local_anchor2(self, anchor: Vector) -> Self
pub const fn with_local_anchor2(self, anchor: Vector) -> Self
Sets the local anchor point on the second body.
This configures the JointAnchor
of the second JointFrame
.
Sourcepub fn with_basis(self, basis: impl Into<Rotation>) -> Self
pub fn with_basis(self, basis: impl Into<Rotation>) -> Self
Sets the global basis for both bodies.
This configures the JointBasis
of each JointFrame
.
Sourcepub fn with_local_basis1(self, basis: impl Into<Rotation>) -> Self
pub fn with_local_basis1(self, basis: impl Into<Rotation>) -> Self
Sets the local basis for the first body.
This configures the JointBasis
of the first JointFrame
.
Sourcepub fn with_local_basis2(self, basis: impl Into<Rotation>) -> Self
pub fn with_local_basis2(self, basis: impl Into<Rotation>) -> Self
Sets the local basis for the second body.
This configures the JointBasis
of the second JointFrame
.
Sourcepub fn local_frame1(&self) -> Option<Isometry2d>
pub fn local_frame1(&self) -> Option<Isometry2d>
Returns the local JointFrame
of the first body.
If the JointAnchor
is set to FromGlobal
,
and the local anchor has not yet been computed, or the JointBasis
is set to
FromGlobal
, and the local basis has not yet
been computed, this will return None
.
Sourcepub fn local_frame2(&self) -> Option<Isometry2d>
pub fn local_frame2(&self) -> Option<Isometry2d>
Returns the local JointFrame
of the second body.
If the JointAnchor
is set to FromGlobal
,
and the local anchor has not yet been computed, or the JointBasis
is set to
FromGlobal
, and the local basis has not yet
been computed, this will return None
.
Sourcepub const fn local_anchor1(&self) -> Option<Vector>
pub const fn local_anchor1(&self) -> Option<Vector>
Returns the local anchor point on the first body.
If the JointAnchor
is set to FromGlobal
,
and the local anchor has not yet been computed, this will return None
.
Sourcepub const fn local_anchor2(&self) -> Option<Vector>
pub const fn local_anchor2(&self) -> Option<Vector>
Returns the local anchor point on the second body.
If the JointAnchor
is set to FromGlobal
,
and the local anchor has not yet been computed, this will return None
.
Sourcepub fn local_basis1(&self) -> Option<Rotation>
pub fn local_basis1(&self) -> Option<Rotation>
Returns the local basis of the first body.
If the JointBasis
is set to FromGlobal
,
and the local basis has not yet been computed, this will return None
.
Sourcepub fn local_basis2(&self) -> Option<Rotation>
pub fn local_basis2(&self) -> Option<Rotation>
Returns the local basis of the second body.
If the JointBasis
is set to FromGlobal
,
and the local basis has not yet been computed, this will return None
.
Sourcepub fn local_slider_axis1(&self) -> Option<Vector>
pub fn local_slider_axis1(&self) -> Option<Vector>
Returns the local slider axis of the first body.
This is equivalent to rotating the slider_axis
by the local basis of frame1
.
If the JointBasis
is set to FromGlobal
,
and the local basis has not yet been computed, this will return None
.
Sourcepub fn local_slider_axis2(&self) -> Option<Vector>
pub fn local_slider_axis2(&self) -> Option<Vector>
Returns the local slider axis of the second body.
This is equivalent to rotating the slider_axis
by the local basis of frame2
.
If the JointBasis
is set to FromGlobal
,
and the local basis has not yet been computed, this will return None
.
Sourcepub const fn with_limits(self, min: Scalar, max: Scalar) -> Self
pub const fn with_limits(self, min: Scalar, max: Scalar) -> Self
Sets the translational limits along the slider_axis
.
Sourcepub const fn with_compliance(self, compliance: Scalar) -> Self
👎Deprecated since 0.4.0: Use with_align_compliance
, with_limit_compliance
, and with_angle_compliance
instead.
pub const fn with_compliance(self, compliance: Scalar) -> Self
with_align_compliance
, with_limit_compliance
, and with_angle_compliance
instead.Sets the joint’s compliance (inverse of stiffness).
Sourcepub const fn with_align_compliance(self, compliance: Scalar) -> Self
pub const fn with_align_compliance(self, compliance: Scalar) -> Self
Sets the compliance of the axis alignment constraint (inverse of stiffness, m / N).
Sourcepub const fn with_angle_compliance(self, compliance: Scalar) -> Self
pub const fn with_angle_compliance(self, compliance: Scalar) -> Self
Sets the compliance of the angular constraint (inverse of stiffness, N * m / rad).
Sourcepub const fn with_limit_compliance(self, compliance: Scalar) -> Self
pub const fn with_limit_compliance(self, compliance: Scalar) -> Self
Sets the compliance of the distance limit (inverse of stiffness, m / N).
Trait Implementations§
Source§impl Clone for PrismaticJoint
impl Clone for PrismaticJoint
Source§fn clone(&self) -> PrismaticJoint
fn clone(&self) -> PrismaticJoint
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Component for PrismaticJoint
impl Component for PrismaticJoint
Source§const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = ::bevy::ecs::component::StorageType::Table
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)
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Read moreSource§impl Debug for PrismaticJoint
impl Debug for PrismaticJoint
Source§impl DebugRenderConstraint<2> for PrismaticJoint
impl DebugRenderConstraint<2> for PrismaticJoint
Source§type Context = ()
type Context = ()
SystemParam
type for any additional ECS access required for rendering the constraint.Source§fn debug_render(
&self,
positions: [Vector; 2],
rotations: [Rotation; 2],
_context: &mut Self::Context,
gizmos: &mut Gizmos<'_, '_, PhysicsGizmos>,
config: &PhysicsGizmos,
)
fn debug_render( &self, positions: [Vector; 2], rotations: [Rotation; 2], _context: &mut Self::Context, gizmos: &mut Gizmos<'_, '_, PhysicsGizmos>, config: &PhysicsGizmos, )
Source§impl EntityConstraint<2> for PrismaticJoint
impl EntityConstraint<2> for PrismaticJoint
Source§impl FromReflect for PrismaticJoint
impl FromReflect for PrismaticJoint
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for PrismaticJoint
impl GetTypeRegistration for PrismaticJoint
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl MapEntities for PrismaticJoint
impl MapEntities for PrismaticJoint
Source§fn map_entities<M: EntityMapper>(&mut self, entity_mapper: &mut M)
fn map_entities<M: EntityMapper>(&mut self, entity_mapper: &mut M)
Source§impl PartialEq for PrismaticJoint
impl PartialEq for PrismaticJoint
Source§impl PartialReflect for PrismaticJoint
impl PartialReflect for PrismaticJoint
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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Source§impl Reflect for PrismaticJoint
impl Reflect for PrismaticJoint
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Source§impl Struct for PrismaticJoint
impl Struct for PrismaticJoint
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is not available.Source§impl TypePath for PrismaticJoint
impl TypePath for PrismaticJoint
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Source§impl Typed for PrismaticJoint
impl Typed for PrismaticJoint
impl StructuralPartialEq for PrismaticJoint
Auto Trait Implementations§
impl Freeze for PrismaticJoint
impl RefUnwindSafe for PrismaticJoint
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impl Sync for PrismaticJoint
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impl UnwindSafe for PrismaticJoint
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is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self
to the equivalent element of its superset.