pub struct LockedAxes(/* private fields */);
Expand description
A component that specifies which translational and rotational axes of a rigid body are locked.
The axes are represented using a total of six bits, one for each axis. The easiest way to lock or unlock
specific axes is to use methods like lock_translation_x
, but you can also
use bits directly with the from_bits
and to_bits
methods.
§Example
use avian3d::prelude::*;
use bevy::prelude::*;
fn spawn(mut commands: Commands) {
commands.spawn((
RigidBody::Dynamic,
Collider::capsule(0.5, 1.0),
LockedAxes::new().lock_rotation_z(),
));
}
Implementations§
Source§impl LockedAxes
impl LockedAxes
Sourcepub const TRANSLATION_LOCKED: Self
pub const TRANSLATION_LOCKED: Self
All translational axes are locked, but all rotational axes are unlocked.
Sourcepub const ROTATION_LOCKED: Self
pub const ROTATION_LOCKED: Self
All rotational axes are locked, but all translational axes are unlocked.
Sourcepub const ALL_LOCKED: Self
pub const ALL_LOCKED: Self
All translational and rotational axes are locked.
Sourcepub const fn new() -> Self
pub const fn new() -> Self
Creates a new LockedAxes
configuration with all axes unlocked by default.
Sourcepub const fn from_bits(bits: u8) -> Self
pub const fn from_bits(bits: u8) -> Self
Creates a new LockedAxes
configuration using bits.
The first three bits correspond to translational axes, while the last three bits correspond to rotational
axes. For example, 0b100_010
would lock translation along the X
axis and rotation around the Y
axis.
Sourcepub const fn to_bits(&self) -> u8
pub const fn to_bits(&self) -> u8
Returns the locked axes as bits.
The first three bits correspond to translational axes, while the last three bits correspond to rotational
axes. For example, 0b100_010
would mean that translation along the X
axis and rotation around the Y
axis
are locked.
Sourcepub const fn lock_translation_x(self) -> Self
pub const fn lock_translation_x(self) -> Self
Locks translation along the X
axis.
Sourcepub const fn lock_translation_y(self) -> Self
pub const fn lock_translation_y(self) -> Self
Locks translation along the Y
axis.
Sourcepub const fn lock_translation_z(self) -> Self
pub const fn lock_translation_z(self) -> Self
Locks translation along the Z
axis.
Sourcepub const fn lock_rotation_x(self) -> Self
pub const fn lock_rotation_x(self) -> Self
Locks rotation around the X
axis.
Sourcepub const fn lock_rotation_y(self) -> Self
pub const fn lock_rotation_y(self) -> Self
Locks rotation around the Y
axis.
Sourcepub const fn lock_rotation_z(self) -> Self
pub const fn lock_rotation_z(self) -> Self
Locks rotation around the Z
axis.
Sourcepub const fn unlock_translation_x(self) -> Self
pub const fn unlock_translation_x(self) -> Self
Unlocks translation along the X
axis.
Sourcepub const fn unlock_translation_y(self) -> Self
pub const fn unlock_translation_y(self) -> Self
Unlocks translation along the Y
axis.
Sourcepub const fn unlock_translation_z(self) -> Self
pub const fn unlock_translation_z(self) -> Self
Unlocks translation along the Z
axis.
Sourcepub const fn unlock_rotation_x(self) -> Self
pub const fn unlock_rotation_x(self) -> Self
Unlocks rotation around the X
axis.
Sourcepub const fn unlock_rotation_y(self) -> Self
pub const fn unlock_rotation_y(self) -> Self
Unlocks rotation around the Y
axis.
Sourcepub const fn unlock_rotation_z(self) -> Self
pub const fn unlock_rotation_z(self) -> Self
Unlocks rotation around the Z
axis.
Sourcepub const fn is_translation_x_locked(&self) -> bool
pub const fn is_translation_x_locked(&self) -> bool
Returns true if translation is locked along the X
axis.
Sourcepub const fn is_translation_y_locked(&self) -> bool
pub const fn is_translation_y_locked(&self) -> bool
Returns true if translation is locked along the X
axis.
Sourcepub const fn is_translation_z_locked(&self) -> bool
pub const fn is_translation_z_locked(&self) -> bool
Returns true if translation is locked along the X
axis.
Sourcepub const fn is_rotation_x_locked(&self) -> bool
pub const fn is_rotation_x_locked(&self) -> bool
Returns true if rotation is locked around the X
axis.
Sourcepub const fn is_rotation_y_locked(&self) -> bool
pub const fn is_rotation_y_locked(&self) -> bool
Returns true if rotation is locked around the Y
axis.
Sourcepub const fn is_rotation_z_locked(&self) -> bool
pub const fn is_rotation_z_locked(&self) -> bool
Returns true if rotation is locked around the Z
axis.
Trait Implementations§
Source§impl Clone for LockedAxes
impl Clone for LockedAxes
Source§fn clone(&self) -> LockedAxes
fn clone(&self) -> LockedAxes
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Component for LockedAxes
impl Component for LockedAxes
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Read moreSource§impl Debug for LockedAxes
impl Debug for LockedAxes
Source§impl Default for LockedAxes
impl Default for LockedAxes
Source§fn default() -> LockedAxes
fn default() -> LockedAxes
Source§impl From<u8> for LockedAxes
impl From<u8> for LockedAxes
Source§impl FromReflect for LockedAxeswhere
LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for LockedAxeswhere
LockedAxes: Any + Send + Sync,
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if that fails. Read moreSource§impl GetTypeRegistration for LockedAxeswhere
LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for LockedAxeswhere
LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn register_type_dependencies(registry: &mut TypeRegistry)
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LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for LockedAxeswhere
LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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Source§impl Reflect for LockedAxeswhere
LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for LockedAxeswhere
LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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Source§impl TupleStruct for LockedAxeswhere
LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl TupleStruct for LockedAxeswhere
LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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impl TypePath for LockedAxes
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fn type_path() -> &'static str
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LockedAxes: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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LockedAxes: Any + Send + Sync,
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Auto Trait Implementations§
impl Freeze for LockedAxes
impl RefUnwindSafe for LockedAxes
impl Send for LockedAxes
impl Sync for LockedAxes
impl Unpin for LockedAxes
impl UnwindSafe for LockedAxes
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