Struct avian3d::dynamics::rigid_body::MassPropertiesQueryReadOnly
source · pub struct MassPropertiesQueryReadOnly {
pub mass: <&'static mut Mass as QueryData>::ReadOnly,
pub inverse_mass: <&'static mut InverseMass as QueryData>::ReadOnly,
pub inertia: <&'static mut Inertia as QueryData>::ReadOnly,
pub inverse_inertia: <&'static mut InverseInertia as QueryData>::ReadOnly,
pub center_of_mass: <&'static mut CenterOfMass as QueryData>::ReadOnly,
}
Expand description
Automatically generated [WorldQuery
] type for a read-only variant of MassPropertiesQuery
.
Fields§
§mass: <&'static mut Mass as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut Mass
.
inverse_mass: <&'static mut InverseMass as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut InverseMass
.
inertia: <&'static mut Inertia as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut Inertia
.
inverse_inertia: <&'static mut InverseInertia as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut InverseInertia
.
center_of_mass: <&'static mut CenterOfMass as QueryData>::ReadOnly
Automatically generated read-only field for accessing & 'static mut CenterOfMass
.
Trait Implementations§
source§impl QueryData for MassPropertiesQueryReadOnly
impl QueryData for MassPropertiesQueryReadOnly
SAFETY: we assert fields are readonly below
§type ReadOnly = MassPropertiesQueryReadOnly
type ReadOnly = MassPropertiesQueryReadOnly
QueryData
, which satisfies the ReadOnlyQueryData
trait.source§impl WorldQuery for MassPropertiesQueryReadOnly
impl WorldQuery for MassPropertiesQueryReadOnly
source§unsafe fn set_archetype<'__w>(
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_state: &Self::State,
_archetype: &'__w Archetype,
_table: &'__w Table
)
unsafe fn set_archetype<'__w>( _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _state: &Self::State, _archetype: &'__w Archetype, _table: &'__w Table )
SAFETY: we call set_archetype
for each member that implements Fetch
source§unsafe fn set_table<'__w>(
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_state: &Self::State,
_table: &'__w Table
)
unsafe fn set_table<'__w>( _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _state: &Self::State, _table: &'__w Table )
SAFETY: we call set_table
for each member that implements Fetch
source§unsafe fn fetch<'__w>(
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_entity: Entity,
_table_row: TableRow
) -> <Self as WorldQuery>::Item<'__w>
unsafe fn fetch<'__w>( _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _entity: Entity, _table_row: TableRow ) -> <Self as WorldQuery>::Item<'__w>
SAFETY: we call fetch
for each member that implements Fetch
.
§type Item<'__w> = MassPropertiesQueryReadOnlyItem<'__w>
type Item<'__w> = MassPropertiesQueryReadOnlyItem<'__w>
WorldQuery
For QueryData
this will be the item returned by the query.
For QueryFilter
this will be either ()
, or a bool
indicating whether the entity should be included
or a tuple of such things.§type Fetch<'__w> = MassPropertiesQueryReadOnlyFetch<'__w>
type Fetch<'__w> = MassPropertiesQueryReadOnlyFetch<'__w>
WorldQuery
to fetch Self::Item
§type State = MassPropertiesQueryState
type State = MassPropertiesQueryState
Self::Fetch
. This will be cached inside QueryState
,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch
.source§fn shrink<'__wlong: '__wshort, '__wshort>(
item: <MassPropertiesQueryReadOnly as WorldQuery>::Item<'__wlong>
) -> <MassPropertiesQueryReadOnly as WorldQuery>::Item<'__wshort>
fn shrink<'__wlong: '__wshort, '__wshort>( item: <MassPropertiesQueryReadOnly as WorldQuery>::Item<'__wlong> ) -> <MassPropertiesQueryReadOnly as WorldQuery>::Item<'__wshort>
source§unsafe fn init_fetch<'__w>(
_world: UnsafeWorldCell<'__w>,
state: &Self::State,
_last_run: Tick,
_this_run: Tick
) -> <Self as WorldQuery>::Fetch<'__w>
unsafe fn init_fetch<'__w>( _world: UnsafeWorldCell<'__w>, state: &Self::State, _last_run: Tick, _this_run: Tick ) -> <Self as WorldQuery>::Fetch<'__w>
source§const IS_DENSE: bool = true
const IS_DENSE: bool = true
WorldQuery::set_table
must be used before
WorldQuery::fetch
can be called for iterators. If this returns false,
WorldQuery::set_archetype
must be used before WorldQuery::fetch
can be called for
iterators.source§fn update_component_access(
state: &Self::State,
_access: &mut FilteredAccess<ComponentId>
)
fn update_component_access( state: &Self::State, _access: &mut FilteredAccess<ComponentId> )
source§fn init_state(world: &mut World) -> MassPropertiesQueryState
fn init_state(world: &mut World) -> MassPropertiesQueryState
State
for this WorldQuery
type.source§fn get_state(components: &Components) -> Option<MassPropertiesQueryState>
fn get_state(components: &Components) -> Option<MassPropertiesQueryState>
source§fn matches_component_set(
state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool
) -> bool
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
FilteredEntityRef
or FilteredEntityMut
. Read moreimpl ReadOnlyQueryData for MassPropertiesQueryReadOnly
SAFETY: we assert fields are readonly below
Auto Trait Implementations§
impl Freeze for MassPropertiesQueryReadOnly
impl RefUnwindSafe for MassPropertiesQueryReadOnly
impl Send for MassPropertiesQueryReadOnly
impl Sync for MassPropertiesQueryReadOnly
impl Unpin for MassPropertiesQueryReadOnly
impl UnwindSafe for MassPropertiesQueryReadOnly
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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ShaderType
for self
. When used in AsBindGroup
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T: ?Sized,
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T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
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) to Rc<Any>
. Rc<Any>
can then be
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fn as_any(&self) -> &(dyn Any + 'static)
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(where Trait: Downcast
) to &Any
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’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
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’s vtable from &mut Trait
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impl<T> DowncastSync for T
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impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
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variant of Either<Self, Self>
if into_left
is true
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source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
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from the equivalent element of its
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is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self
to the equivalent element of its superset.