pub struct Physics { /* private fields */ }
Expand description
The clock representing physics time, following the Time
clock used by the schedule that physics runs in.
In FixedPostUpdate
and other fixed schedules, this uses Time<Fixed>
, while in schedules such as Update
,
a variable timestep following Time<Virtual>
is used.
Time<Physics>
is automatically set as the generic Time
resource for
the PhysicsSchedule
.
§Usage
§Physics Speed
The relative speed of Time<Physics>
can be configured at startup
using with_relative_speed
, or when the app is running using set_relative_speed
:
use avian3d::prelude::*;
use bevy::{prelude::*, utils::Duration};
fn main() {
App::new()
.add_plugins((DefaultPlugins, PhysicsPlugins::default()))
// Run physics at 0.5 speed
.insert_resource(Time::<Physics>::default().with_relative_speed(0.5))
.run();
}
§Pausing, Resuming, and Stepping Physics
Time<Physics>
can be used to pause and resume the simulation:
use avian3d::prelude::*;
use bevy::prelude::*;
fn pause(mut time: ResMut<Time<Physics>>) {
time.pause();
}
fn unpause(mut time: ResMut<Time<Physics>>) {
time.unpause();
}
To advance the simulation by a certain amount of time instantly, you can advance the
Time<Physics>
clock and manually run the PhysicsSchedule
in an exclusive system:
use avian3d::prelude::*;
use bevy::{prelude::*, utils::Duration};
fn run_physics(world: &mut World) {
// Advance the simulation by 10 steps at 120 Hz
for _ in 0..10 {
world
.resource_mut::<Time<Physics>>()
.advance_by(Duration::from_secs_f64(1.0 / 120.0));
world.run_schedule(PhysicsSchedule);
}
}
§When to Multiply by Delta Time?
Schedules like Update
use a variable timestep, which can often cause frame rate dependent
behavior when moving bodies. One way to help address the issue is by multiplying by delta time.
In general, if you’re doing a continuous operation, you should always multiply by delta time, but for instantaneous operations it’s not necessary.
Continuous operations move or accelerate bodies over time:
// Move continuously over time
position += velocity * delta_time;
// Accelerate continuously
velocity += acceleration * delta_time;
Instantaneous operations apply a singular sudden burst of velocity or set it to a specific value:
// Apply a burst of speed once (jumps, explosions and so on)
velocity += impulse;
// Set velocity to a specific value
velocity = target_velocity;
For systems using a fixed timestep, using delta time is not necessary for frame rate independence, but it’s still recommended so that the physical units are more logical.
Trait Implementations§
source§impl FromReflect for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
source§impl PartialReflect for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Reflect
trait object. Read moresource§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
source§fn try_into_reflect(
self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
source§fn try_as_reflect(&self) -> Option<&dyn Reflect>
fn try_as_reflect(&self) -> Option<&dyn Reflect>
source§fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
source§fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
source§fn as_partial_reflect(&self) -> &dyn PartialReflect
fn as_partial_reflect(&self) -> &dyn PartialReflect
source§fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
source§fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
source§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl Reflect for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
. Read moresource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
source§impl Struct for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
name
as a &dyn PartialReflect
.source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
name
as a
&mut dyn PartialReflect
.source§fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
index
as a
&dyn PartialReflect
.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
index
as a &mut dyn PartialReflect
.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None
if TypeInfo
is not available.source§impl TypePath for Physics
impl TypePath for Physics
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for Physicswhere
Physics: Any + Send + Sync,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Copy for Physics
impl StructuralPartialEq for Physics
Auto Trait Implementations§
impl Freeze for Physics
impl RefUnwindSafe for Physics
impl Send for Physics
impl Sync for Physics
impl Unpin for Physics
impl UnwindSafe for Physics
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
source§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
TypePath::type_path
.source§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
source§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
TypePath::type_ident
.source§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
TypePath::crate_name
.source§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
source§impl<T> DynamicTyped for Twhere
T: Typed,
impl<T> DynamicTyped for Twhere
T: Typed,
source§fn reflect_type_info(&self) -> &'static TypeInfo
fn reflect_type_info(&self) -> &'static TypeInfo
Typed::type_info
.source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.
source§impl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
source§impl<T> GetPath for T
impl<T> GetPath for T
source§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>
fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>
path
. Read moresource§fn reflect_path_mut<'p>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut (dyn PartialReflect + 'static), ReflectPathError<'p>>
fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut (dyn PartialReflect + 'static), ReflectPathError<'p>>
path
. Read moresource§fn path<'p, T>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
fn path<'p, T>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
path
. Read moresource§fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
path
. Read moresource§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self
is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self
to the equivalent element of its superset.