pub struct OpaqueNoLightmap3dBinKey {
pub pipeline: CachedRenderPipelineId,
pub draw_function: DrawFunctionId,
pub asset_id: UntypedAssetId,
pub material_bind_group_id: Option<BindGroupId>,
}
Expand description
The data used to bin each opaque 3D object in the prepass and deferred pass.
Fields§
§pipeline: CachedRenderPipelineId
The ID of the GPU pipeline.
draw_function: DrawFunctionId
The function used to draw the mesh.
asset_id: UntypedAssetId
The ID of the asset.
material_bind_group_id: Option<BindGroupId>
The ID of a bind group specific to the material.
In the case of PBR, this is the MaterialBindGroupId
.
Trait Implementations§
Source§impl Clone for OpaqueNoLightmap3dBinKey
impl Clone for OpaqueNoLightmap3dBinKey
Source§fn clone(&self) -> OpaqueNoLightmap3dBinKey
fn clone(&self) -> OpaqueNoLightmap3dBinKey
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Hash for OpaqueNoLightmap3dBinKey
impl Hash for OpaqueNoLightmap3dBinKey
Source§impl Ord for OpaqueNoLightmap3dBinKey
impl Ord for OpaqueNoLightmap3dBinKey
Source§fn cmp(&self, other: &OpaqueNoLightmap3dBinKey) -> Ordering
fn cmp(&self, other: &OpaqueNoLightmap3dBinKey) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for OpaqueNoLightmap3dBinKey
impl PartialEq for OpaqueNoLightmap3dBinKey
Source§impl PartialOrd for OpaqueNoLightmap3dBinKey
impl PartialOrd for OpaqueNoLightmap3dBinKey
impl Eq for OpaqueNoLightmap3dBinKey
impl StructuralPartialEq for OpaqueNoLightmap3dBinKey
Auto Trait Implementations§
impl Freeze for OpaqueNoLightmap3dBinKey
impl RefUnwindSafe for OpaqueNoLightmap3dBinKey
impl Send for OpaqueNoLightmap3dBinKey
impl Sync for OpaqueNoLightmap3dBinKey
impl Unpin for OpaqueNoLightmap3dBinKey
impl UnwindSafe for OpaqueNoLightmap3dBinKey
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
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. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
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implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
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implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
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generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more