pub enum TimestepMode {
Fixed {
dt: f32,
substeps: usize,
},
Variable {
max_dt: f32,
time_scale: f32,
substeps: usize,
},
Interpolated {
dt: f32,
time_scale: f32,
substeps: usize,
},
}
Expand description
The different ways of adjusting the timestep length each frame.
Variants§
Fixed
Use a fixed timestep: the physics simulation will be advanced by the fixed value
dt
seconds at each Bevy tick by performing substeps
of length dt / substeps
.
Fields
Variable
Use a variable timestep: the physics simulation will be advanced by the variable value
min(max_dt, Time::delta_seconds() * time_scale)
seconds at each Bevy tick. If
time_scale > 1.0
then the simulation will appear to run faster than real-time whereas
time_scale < 1.0
makes the simulation run in slow-motion.
Fields
Interpolated
Use a fixed timestep equal to IntegrationParameters::dt
, but don’t step if the
physics simulation advanced by a time greater than the real-world elapsed time multiplied by time_scale
.
Rigid-bodies with a component TransformInterpolation
attached will use interpolation to
estimate the rigid-bodies position in-between steps.
Fields
dt: f32
The physics simulation will be advanced by this total amount at each Bevy tick, unless the physics simulation time is ahead of a the real time.
Trait Implementations§
Source§impl Clone for TimestepMode
impl Clone for TimestepMode
Source§fn clone(&self) -> TimestepMode
fn clone(&self) -> TimestepMode
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for TimestepMode
impl Debug for TimestepMode
Source§impl Default for TimestepMode
impl Default for TimestepMode
Source§impl PartialEq for TimestepMode
impl PartialEq for TimestepMode
impl Copy for TimestepMode
impl Resource for TimestepMode
impl StructuralPartialEq for TimestepMode
Auto Trait Implementations§
impl Freeze for TimestepMode
impl RefUnwindSafe for TimestepMode
impl Send for TimestepMode
impl Sync for TimestepMode
impl Unpin for TimestepMode
impl UnwindSafe for TimestepMode
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