pub fn update_character_controls(
commands: Commands<'_, '_>,
config: Query<'_, '_, &RapierConfiguration>,
context_access: Query<'_, '_, (&mut RapierContextSimulation, &RapierContextColliders, &RapierQueryPipeline, &mut RapierRigidBodySet)>,
character_controllers: Query<'_, '_, (Entity, &RapierContextEntityLink, &mut KinematicCharacterController, Option<&mut KinematicCharacterControllerOutput>, Option<&RapierColliderHandle>, Option<&RapierRigidBodyHandle>, Option<&GlobalTransform>)>,
transforms: Query<'_, '_, &mut Transform>,
)
Expand description
System responsible for applying the character controller translation to the underlying collider.