pub struct RapierContextColliders {
pub colliders: ColliderSet,
/* private fields */
}
Expand description
The set of colliders part of the simulation.
This should be attached on an entity with a RapierContextSimulation
Fields§
§colliders: ColliderSet
The set of colliders part of the simulation.
Implementations§
Source§impl RapierContextColliders
impl RapierContextColliders
Sourcepub fn collider_parent(
&self,
rigidbody_set: &RapierRigidBodySet,
entity: Entity,
) -> Option<Entity>
pub fn collider_parent( &self, rigidbody_set: &RapierRigidBodySet, entity: Entity, ) -> Option<Entity>
If the collider attached to entity
is attached to a rigid-body, this
returns the Entity
containing that rigid-body.
Sourcepub fn rigid_body_colliders<'a, 'b: 'a>(
&'a self,
entity: Entity,
rigidbody_set: &'b RapierRigidBodySet,
) -> impl Iterator<Item = Entity> + 'a
pub fn rigid_body_colliders<'a, 'b: 'a>( &'a self, entity: Entity, rigidbody_set: &'b RapierRigidBodySet, ) -> impl Iterator<Item = Entity> + 'a
If entity is a rigid-body, this returns the collider Entity
s attached
to that rigid-body.
Sourcepub fn collider_entity(&self, handle: ColliderHandle) -> Option<Entity>
pub fn collider_entity(&self, handle: ColliderHandle) -> Option<Entity>
Retrieve the Bevy entity the given Rapier collider (identified by its handle) is attached.
Sourcepub fn entity2collider(&self) -> &HashMap<Entity, ColliderHandle>
pub fn entity2collider(&self) -> &HashMap<Entity, ColliderHandle>
The map from entities to collider handles.
Trait Implementations§
Source§impl Clone for RapierContextColliders
impl Clone for RapierContextColliders
Source§fn clone(&self) -> RapierContextColliders
fn clone(&self) -> RapierContextColliders
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Component for RapierContextColliders
impl Component for RapierContextColliders
Source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§fn register_required_components(
requiree: ComponentId,
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
)
fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )
Registers required components.
Source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks
.Source§impl Debug for RapierContextColliders
impl Debug for RapierContextColliders
Source§impl Default for RapierContextColliders
impl Default for RapierContextColliders
Source§fn default() -> RapierContextColliders
fn default() -> RapierContextColliders
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for RapierContextColliders
impl !RefUnwindSafe for RapierContextColliders
impl Send for RapierContextColliders
impl Sync for RapierContextColliders
impl Unpin for RapierContextColliders
impl !UnwindSafe for RapierContextColliders
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