pub enum CollisionEvent {
Started(Entity, Entity, CollisionEventFlags),
Stopped(Entity, Entity, CollisionEventFlags),
}Expand description
Events occurring when two colliders start or stop colliding
This will only get triggered if the entity has the
ActiveEvents::COLLISION_EVENTS flag enabled.
Variants§
Started(Entity, Entity, CollisionEventFlags)
Event occurring when two colliders start colliding
Stopped(Entity, Entity, CollisionEventFlags)
Event occurring when two colliders stop colliding
Trait Implementations§
Source§impl Clone for CollisionEvent
impl Clone for CollisionEvent
Source§fn clone(&self) -> CollisionEvent
fn clone(&self) -> CollisionEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CollisionEvent
impl Debug for CollisionEvent
Source§impl PartialEq for CollisionEvent
impl PartialEq for CollisionEvent
impl Copy for CollisionEvent
impl Eq for CollisionEvent
impl Message for CollisionEvent
impl StructuralPartialEq for CollisionEvent
Auto Trait Implementations§
impl Freeze for CollisionEvent
impl RefUnwindSafe for CollisionEvent
impl Send for CollisionEvent
impl Sync for CollisionEvent
impl Unpin for CollisionEvent
impl UnwindSafe for CollisionEvent
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