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RapierContextLinkResolver

Struct RapierContextLinkResolver 

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pub struct RapierContextLinkResolver<'w, 's> { /* private fields */ }
Expand description

Finds the Rapier context of the entities being initialized without a RapierContextEntityLink.

Such an entity joins the context of its closest ancestor with a RapierContextEntityLink, or the DefaultRapierContext if it has none.

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impl RapierContextLinkResolver<'_, '_>

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pub fn resolve( &self, entity: Entity, link: Option<&RapierContextEntityLink>, commands: &mut Commands<'_, '_>, ) -> Option<Entity>

The context of entity, given its current link.

If link is None, the resolved context is inserted as the entity’s RapierContextEntityLink. Returns None if no context was found.

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impl<'w, 's> ReadOnlySystemParam for RapierContextLinkResolver<'w, 's>

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impl SystemParam for RapierContextLinkResolver<'_, '_>

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type State = FetchState

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = RapierContextLinkResolver<'w, 's>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World) -> Self::State

Creates a new instance of this param’s State.
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fn init_access( state: &Self::State, system_meta: &mut SystemMeta, system_access: &mut SystemAccess, world: &mut World, )

Registers any World access used by this SystemParam. Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Result<Self::Item<'w, 's>, SystemParamValidationError>

Creates a parameter to be passed into a SystemParamFunction. Read more

Auto Trait Implementations§

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impl<'w, 's> !RefUnwindSafe for RapierContextLinkResolver<'w, 's>

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impl<'w, 's> !UnwindSafe for RapierContextLinkResolver<'w, 's>

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impl<'w, 's> Freeze for RapierContextLinkResolver<'w, 's>

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impl<'w, 's> Send for RapierContextLinkResolver<'w, 's>

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impl<'w, 's> Sync for RapierContextLinkResolver<'w, 's>

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impl<'w, 's> Unpin for RapierContextLinkResolver<'w, 's>

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impl<'w, 's> UnsafeUnpin for RapierContextLinkResolver<'w, 's>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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