pub enum RunSubGraphError {
MissingSubGraph(InternedRenderSubGraph),
SubGraphHasNoInputs(InternedRenderSubGraph),
MissingInput {
slot_index: usize,
slot_name: Cow<'static, str>,
graph_name: InternedRenderSubGraph,
},
MismatchedInputSlotType {
graph_name: InternedRenderSubGraph,
slot_index: usize,
label: SlotLabel,
expected: SlotType,
actual: SlotType,
},
}
Variants§
MissingSubGraph(InternedRenderSubGraph)
SubGraphHasNoInputs(InternedRenderSubGraph)
MissingInput
MismatchedInputSlotType
Trait Implementations§
source§impl Debug for RunSubGraphError
impl Debug for RunSubGraphError
source§impl Display for RunSubGraphError
impl Display for RunSubGraphError
source§impl Error for RunSubGraphError
impl Error for RunSubGraphError
1.30.0 · source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
source§impl From<RunSubGraphError> for NodeRunError
impl From<RunSubGraphError> for NodeRunError
source§fn from(source: RunSubGraphError) -> Self
fn from(source: RunSubGraphError) -> Self
Converts to this type from the input type.
source§impl PartialEq for RunSubGraphError
impl PartialEq for RunSubGraphError
source§fn eq(&self, other: &RunSubGraphError) -> bool
fn eq(&self, other: &RunSubGraphError) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for RunSubGraphError
impl StructuralPartialEq for RunSubGraphError
Auto Trait Implementations§
impl Freeze for RunSubGraphError
impl !RefUnwindSafe for RunSubGraphError
impl Send for RunSubGraphError
impl Sync for RunSubGraphError
impl Unpin for RunSubGraphError
impl !UnwindSafe for RunSubGraphError
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.