TnuaBuiltinWallSlideConfig

Struct TnuaBuiltinWallSlideConfig 

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pub struct TnuaBuiltinWallSlideConfig {
    pub max_fall_speed: Float,
    pub maintain_distance: Option<Float>,
    pub max_sideways_speed: Float,
    pub max_sideways_acceleration: Float,
}

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§max_fall_speed: Float

When the character slides faster than that speed, slow it down.

§maintain_distance: Option<Float>

A distance to maintain from the wall.

Specifically - the distance from contact_point_with_wall in the direction of the normal.

§max_sideways_speed: Float

The maximum speed the character is allowed to move sideways on the wall while sliding down on it.

§max_sideways_acceleration: Float

The maximum acceleration the character is allowed to move sideways on the wall while sliding down on it.

Note that this also apply to the acceleration used to brake the character’s horitonztal movement when it enters the wall slide faster than max_sideways_speed.

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impl Clone for TnuaBuiltinWallSlideConfig

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fn clone(&self) -> TnuaBuiltinWallSlideConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for TnuaBuiltinWallSlideConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for TnuaBuiltinWallSlideConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for TnuaBuiltinWallSlideConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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