pub struct TnuaBuiltinWallSlideConfig {
pub max_fall_speed: Float,
pub maintain_distance: Option<Float>,
pub max_sideways_speed: Float,
pub max_sideways_acceleration: Float,
}Fields§
§max_fall_speed: FloatWhen the character slides faster than that speed, slow it down.
maintain_distance: Option<Float>A distance to maintain from the wall.
Specifically - the distance from
contact_point_with_wall in the direction
of the normal.
max_sideways_speed: FloatThe maximum speed the character is allowed to move sideways on the wall while sliding down on it.
max_sideways_acceleration: FloatThe maximum acceleration the character is allowed to move sideways on the wall while sliding down on it.
Note that this also apply to the acceleration used to brake the character’s horitonztal
movement when it enters the wall slide faster than
max_sideways_speed.
Trait Implementations§
Source§impl Clone for TnuaBuiltinWallSlideConfig
impl Clone for TnuaBuiltinWallSlideConfig
Source§fn clone(&self) -> TnuaBuiltinWallSlideConfig
fn clone(&self) -> TnuaBuiltinWallSlideConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for TnuaBuiltinWallSlideConfig
impl Default for TnuaBuiltinWallSlideConfig
Source§impl<'de> Deserialize<'de> for TnuaBuiltinWallSlideConfig
impl<'de> Deserialize<'de> for TnuaBuiltinWallSlideConfig
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TnuaBuiltinWallSlideConfig
impl RefUnwindSafe for TnuaBuiltinWallSlideConfig
impl Send for TnuaBuiltinWallSlideConfig
impl Sync for TnuaBuiltinWallSlideConfig
impl Unpin for TnuaBuiltinWallSlideConfig
impl UnwindSafe for TnuaBuiltinWallSlideConfig
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