pub struct PairFilterContext<'a> {
pub bodies: &'a RigidBodySet,
pub colliders: &'a ColliderSet,
pub collider1: ColliderHandle,
pub collider2: ColliderHandle,
pub rigid_body1: Option<RigidBodyHandle>,
pub rigid_body2: Option<RigidBodyHandle>,
}
Expand description
Context given to custom collision filters to filter-out collisions.
Fields§
§bodies: &'a RigidBodySet
The set of rigid-bodies.
colliders: &'a ColliderSet
The set of colliders.
collider1: ColliderHandle
The handle of the first collider involved in the potential collision.
collider2: ColliderHandle
The handle of the first collider involved in the potential collision.
rigid_body1: Option<RigidBodyHandle>
The handle of the first body involved in the potential collision.
rigid_body2: Option<RigidBodyHandle>
The handle of the first body involved in the potential collision.
Auto Trait Implementations§
impl<'a> Freeze for PairFilterContext<'a>
impl<'a> !RefUnwindSafe for PairFilterContext<'a>
impl<'a> Send for PairFilterContext<'a>
impl<'a> Sync for PairFilterContext<'a>
impl<'a> Unpin for PairFilterContext<'a>
impl<'a> !UnwindSafe for PairFilterContext<'a>
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