Struct avian3d::collision::collider::ColliderTransform
source · pub struct ColliderTransform {
pub translation: Vector,
pub rotation: Rotation,
pub scale: Vector,
}
Expand description
The transform of a collider relative to the rigid body it’s attached to. This is in the local space of the body, not the collider itself.
This is used for computing things like contact positions and a body’s center of mass without having to traverse deeply nested hierarchies. It’s updated automatically, so you shouldn’t modify it manually.
Fields§
§translation: Vector
The translation of a collider in a rigid body’s frame of reference.
rotation: Rotation
The rotation of a collider in a rigid body’s frame of reference.
scale: Vector
The global scale of a collider. Equivalent to the GlobalTransform
scale.
Implementations§
source§impl ColliderTransform
impl ColliderTransform
sourcepub fn transform_point(&self, point: Vector) -> Vector
pub fn transform_point(&self, point: Vector) -> Vector
Transforms a given point by applying the translation, rotation and scale of
this ColliderTransform
.
Trait Implementations§
source§impl Clone for ColliderTransform
impl Clone for ColliderTransform
source§fn clone(&self) -> ColliderTransform
fn clone(&self) -> ColliderTransform
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Component for ColliderTransform
impl Component for ColliderTransform
source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
source§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks
.source§impl Debug for ColliderTransform
impl Debug for ColliderTransform
source§impl Default for ColliderTransform
impl Default for ColliderTransform
source§impl From<Transform> for ColliderTransform
impl From<Transform> for ColliderTransform
source§impl FromReflect for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
impl FromReflect for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Constructs a concrete instance of
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
impl GetTypeRegistration for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
source§impl PartialEq for ColliderTransform
impl PartialEq for ColliderTransform
source§fn eq(&self, other: &ColliderTransform) -> bool
fn eq(&self, other: &ColliderTransform) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Reflect for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
impl Reflect for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a reflected value.
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable reflected value.
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Clones the value as a
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fn reflect_mut(&mut self) -> ReflectMut<'_>
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fn apply(&mut self, value: &(dyn Reflect + 'static))
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fn serializable(&self) -> Option<Serializable<'_>>
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source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl Struct for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
impl Struct for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
source§fn field(&self, name: &str) -> Option<&dyn Reflect>
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name
as a &dyn Reflect
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source§fn clone_dynamic(&self) -> DynamicStruct
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.source§impl TypePath for ColliderTransform
impl TypePath for ColliderTransform
source§fn type_path() -> &'static str
fn type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
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fn crate_name() -> Option<&'static str>
source§impl Typed for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
impl Typed for ColliderTransformwhere
Self: Any + Send + Sync,
Vector: FromReflect + TypePath + RegisterForReflection,
Rotation: FromReflect + TypePath + RegisterForReflection,
impl Copy for ColliderTransform
impl StructuralPartialEq for ColliderTransform
Auto Trait Implementations§
impl Freeze for ColliderTransform
impl RefUnwindSafe for ColliderTransform
impl Send for ColliderTransform
impl Sync for ColliderTransform
impl Unpin for ColliderTransform
impl UnwindSafe for ColliderTransform
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