pub struct ContactPoint {
pub local_point1: Vector,
pub local_point2: Vector,
pub penetration: Scalar,
pub normal_impulse: Scalar,
pub tangent_impulse: Vector2,
pub feature_id1: PackedFeatureId,
pub feature_id2: PackedFeatureId,
}
Expand description
Data associated with a contact point in a ContactManifold
.
Fields§
§local_point1: Vector
The contact point on the first shape in local space.
local_point2: Vector
The contact point on the second shape in local space.
penetration: Scalar
The penetration depth.
Can be negative if the objects are separated and speculative collision is enabled.
normal_impulse: Scalar
The impulse applied to the first body along the contact normal.
To get the corresponding force, divide the impulse by Time<Substeps>::delta_secs()
.
tangent_impulse: Vector2
The impulse applied to the first body along the contact tangent. This corresponds to the impulse caused by friction.
To get the corresponding force, divide the impulse by Time<Substeps>::delta_secs()
.
feature_id1: PackedFeatureId
The contact feature ID on the first shape. This indicates the ID of the vertex, edge, or face of the contact, if one can be determined.
feature_id2: PackedFeatureId
The contact feature ID on the second shape. This indicates the ID of the vertex, edge, or face of the contact, if one can be determined.
Implementations§
Source§impl ContactPoint
impl ContactPoint
Sourcepub fn new(
local_point1: Vector,
local_point2: Vector,
penetration: Scalar,
) -> Self
pub fn new( local_point1: Vector, local_point2: Vector, penetration: Scalar, ) -> Self
Creates a new ContactPoint
with the given points expressed in the local space
of the first and second shape respectively.
Feature IDs can be specified for the contact points using with_feature_ids
.
Sourcepub fn with_feature_ids(
self,
id1: PackedFeatureId,
id2: PackedFeatureId,
) -> Self
pub fn with_feature_ids( self, id1: PackedFeatureId, id2: PackedFeatureId, ) -> Self
Sets the feature IDs of the contact points.
Sourcepub fn normal_force(&self, delta_time: Scalar) -> Scalar
pub fn normal_force(&self, delta_time: Scalar) -> Scalar
The force corresponding to the normal impulse applied over delta_time
.
Because contacts are solved over several substeps, delta_time
should
typically use Time<Substeps>::delta_secs()
.
Sourcepub fn tangent_force(&self, delta_time: Scalar) -> Vector2
pub fn tangent_force(&self, delta_time: Scalar) -> Vector2
The force corresponding to the tangent impulse applied over delta_time
.
Because contacts are solved over several substeps, delta_time
should
typically use Time<Substeps>::delta_secs()
.
Sourcepub fn global_point1(&self, position: &Position, rotation: &Rotation) -> Vector
pub fn global_point1(&self, position: &Position, rotation: &Rotation) -> Vector
Returns the global contact point on the first shape, transforming the local point by the given position and rotation.
Sourcepub fn global_point2(&self, position: &Position, rotation: &Rotation) -> Vector
pub fn global_point2(&self, position: &Position, rotation: &Rotation) -> Vector
Returns the global contact point on the second shape, transforming the local point by the given position and rotation.
Trait Implementations§
Source§impl Clone for ContactPoint
impl Clone for ContactPoint
Source§fn clone(&self) -> ContactPoint
fn clone(&self) -> ContactPoint
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ContactPoint
impl Debug for ContactPoint
Source§impl PartialEq for ContactPoint
impl PartialEq for ContactPoint
impl Copy for ContactPoint
impl StructuralPartialEq for ContactPoint
Auto Trait Implementations§
impl Freeze for ContactPoint
impl RefUnwindSafe for ContactPoint
impl Send for ContactPoint
impl Sync for ContactPoint
impl Unpin for ContactPoint
impl UnwindSafe for ContactPoint
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