bevy_core_pipeline::auto_exposure

Struct AutoExposure

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pub struct AutoExposure {
    pub range: RangeInclusive<f32>,
    pub filter: RangeInclusive<f32>,
    pub speed_brighten: f32,
    pub speed_darken: f32,
    pub exponential_transition_distance: f32,
    pub metering_mask: Handle<Image>,
    pub compensation_curve: Handle<AutoExposureCompensationCurve>,
}
Expand description

Component that enables auto exposure for an HDR-enabled 2d or 3d camera.

Auto exposure adjusts the exposure of the camera automatically to simulate the human eye’s ability to adapt to different lighting conditions.

Bevy’s implementation builds a 64 bin histogram of the scene’s luminance, and then adjusts the exposure so that the average brightness of the final render will be middle gray. Because it’s using a histogram, some details can be selectively ignored or emphasized. Outliers like shadows and specular highlights can be ignored, and certain areas can be given more (or less) weight based on a mask.

§Usage Notes

Auto Exposure requires compute shaders and is not compatible with WebGL2.

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§range: RangeInclusive<f32>

The range of exposure values for the histogram.

Pixel values below this range will be ignored, and pixel values above this range will be clamped in the sense that they will count towards the highest bin in the histogram. The default value is -8.0..=8.0.

§filter: RangeInclusive<f32>

The portion of the histogram to consider when metering.

By default, the darkest 10% and the brightest 10% of samples are ignored, so the default value is 0.10..=0.90.

§speed_brighten: f32

The speed at which the exposure adapts from dark to bright scenes, in F-stops per second.

§speed_darken: f32

The speed at which the exposure adapts from bright to dark scenes, in F-stops per second.

§exponential_transition_distance: f32

The distance in F-stops from the target exposure from where to transition from animating in linear fashion to animating exponentially. This helps against jittering when the target exposure keeps on changing slightly from frame to frame, while still maintaining a relatively slow animation for big changes in scene brightness.

ev
                      ➔●┐
|              ⬈         ├ exponential section
│        ⬈               ┘
│    ⬈                   ┐
│  ⬈                     ├ linear section
│⬈                       ┘
●───────────────────────── time

The default value is 1.5.

§metering_mask: Handle<Image>

The mask to apply when metering. The mask will cover the entire screen, where:

  • (0.0, 0.0) is the top-left corner,
  • (1.0, 1.0) is the bottom-right corner.

Only the red channel of the texture is used. The sample at the current screen position will be used to weight the contribution of each pixel to the histogram:

  • 0.0 means the pixel will not contribute to the histogram,
  • 1.0 means the pixel will contribute fully to the histogram.

The default value is a white image, so all pixels contribute equally.

§Usage Notes

The mask is quantized to 16 discrete levels because of limitations in the compute shader implementation.

§compensation_curve: Handle<AutoExposureCompensationCurve>

Exposure compensation curve to apply after metering. The default value is a flat line at 0.0. For more information, see AutoExposureCompensationCurve.

Trait Implementations§

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impl Clone for AutoExposure

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fn clone(&self) -> AutoExposure

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for AutoExposure
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )

Registers required components.
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fn register_component_hooks(hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Default for AutoExposure

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl ExtractComponent for AutoExposure
where Self: Clone,

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type QueryData = &'static AutoExposure

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = AutoExposure

The output from extraction. Read more
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fn extract_component(item: QueryItem<'_, Self::QueryData>) -> Option<Self::Out>

Defines how the component is transferred into the “render world”.
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impl FromReflect for AutoExposure
where AutoExposure: Any + Send + Sync, RangeInclusive<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<AutoExposureCompensationCurve>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for AutoExposure
where AutoExposure: Any + Send + Sync, RangeInclusive<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<AutoExposureCompensationCurve>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialReflect for AutoExposure
where AutoExposure: Any + Send + Sync, RangeInclusive<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<AutoExposureCompensationCurve>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn clone_value(&self) -> Box<dyn PartialReflect>

Clones the value as a Reflect trait object. Read more
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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Attempts to cast this type to a fully-reflected value.
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Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect

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Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for AutoExposure
where AutoExposure: Any + Send + Sync, RangeInclusive<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<AutoExposureCompensationCurve>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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Casts this type to a fully-reflected value.
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Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Struct for AutoExposure
where AutoExposure: Any + Send + Sync, RangeInclusive<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<AutoExposureCompensationCurve>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field named name as a &dyn PartialReflect.
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Returns a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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Returns a reference to the value of the field with index index as a &dyn PartialReflect.
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Returns a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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Returns the name of the field with index index.
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Returns the number of fields in the struct.
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Returns an iterator over the values of the reflectable fields for this struct.
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Clones the struct into a DynamicStruct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for AutoExposure

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Returns the fully qualified path of the underlying type. Read more
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Returns a short, pretty-print enabled path to the type. Read more
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Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for AutoExposure
where AutoExposure: Any + Send + Sync, RangeInclusive<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection, Handle<AutoExposureCompensationCurve>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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Registers components that are required by the components in this Bundle.
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Gets this Bundle’s component ids. This will be None if the component has not been registered.
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