pub struct PartialBufferVec<T>where
T: NoUninit,{ /* private fields */ }Expand description
A hybrid of RawBufferVec and UninitBufferVec that allows the CPU to
push elements and to leave room for uninitialized elements for the GPU to
populate at the end of the array.
All CPU elements mush be pushed before any trailing uninitialized elements can be reserved. In debug mode, this data structure enforces these preconditions with assertions.
Implementations§
Source§impl<T> PartialBufferVec<T>where
T: NoUninit,
impl<T> PartialBufferVec<T>where
T: NoUninit,
Sourcepub fn new(buffer_usages: BufferUsages, label: String) -> PartialBufferVec<T>
pub fn new(buffer_usages: BufferUsages, label: String) -> PartialBufferVec<T>
Creates a new PartialBufferVec with the given allowed usages and the
given debugging label.
BufferUsages::COPY_DST is implicitly added to the supplied set of
usages.
Sourcepub fn clear(&mut self)
pub fn clear(&mut self)
Clears out the buffer, setting both the number of CPU-initialized elements and extra uninitialized trailing elements to 0.
Sourcepub fn write_buffer(
&mut self,
render_device: &RenderDevice,
render_queue: &RenderQueue,
)
pub fn write_buffer( &mut self, render_device: &RenderDevice, render_queue: &RenderQueue, )
Writes the buffer to the GPU.
Self::reserve is called automatically to ensure that the buffer has
the correct length (including enough space to hold all the trailing
uninitialized elements).
Sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Returns true if this buffer is empty: i.e. if Self::len would return
0.
Sourcepub fn len(&self) -> usize
pub fn len(&self) -> usize
Returns the total number of elements, both initialized and uninitialized, in this buffer.
That is, this method returns the sum of the number of initialized values that the CPU pushed and the number of trailing uninitialized elements that have been allocated.
Sourcepub fn push_init(&mut self, value: T) -> usize
pub fn push_init(&mut self, value: T) -> usize
Pushes an element with the given value to the buffer and returns its index.
Since this element is initialized by the CPU, and all CPU-initialized
elements must precede any trailing uninitialized elements, this method
panics in debug mode if Self::push_multiple_uninit has been called
since the last call to Self::clear.
Sourcepub fn push_multiple_uninit(&mut self, count: usize) -> usize
pub fn push_multiple_uninit(&mut self, count: usize) -> usize
Pushes the given number of uninitialized elements to the end of the list and returns the index of the first such element that was pushed.
After calling this method with a nonzero count, it’s no longer legal
to call Self::push_init without calling Self::clear first.
Auto Trait Implementations§
impl<T> Freeze for PartialBufferVec<T>
impl<T> !RefUnwindSafe for PartialBufferVec<T>
impl<T> Send for PartialBufferVec<T>where
T: Send,
impl<T> Sync for PartialBufferVec<T>where
T: Sync,
impl<T> Unpin for PartialBufferVec<T>where
T: Unpin,
impl<T> UnsafeUnpin for PartialBufferVec<T>
impl<T> !UnwindSafe for PartialBufferVec<T>
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