TnuaGhostOverwrite

Struct TnuaGhostOverwrite 

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pub struct TnuaGhostOverwrite(/* private fields */);
Expand description

Controls how Tnua uses the ghost sensor of a single TnuaProximitySensor.

Note that this is not a component because it is not stored on the sensor entity - instead it is stored with the entity that has the TnuaController component, inside a TnuaGhostOverwrites component. The TnuaGhostSensor itself is stored on the sensor entity - to retrieve that Entity use the TnuaSensorsEntities component.

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impl TnuaGhostOverwrite

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pub fn set(&mut self, sensor_output: Option<&TnuaProximitySensorOutput>)

Set an output of the ghost sensor so that the controller will use it instead of the (non-ghost) output of the proximity sensor.

Note that the controller does not use that output has is - it picks an output from the ghost sensor that matches the output provided here. This is important because the ghost sensor will have its list of outputs refreshed before this happens.

If set to None, the ghost sensor will not be used that frame and the output of the regular proximity sensor will be used.

The ghost overwrite will remain in place until one of the following happens:

  1. This method is invoked again - either with another output or with None.
  2. The ghost sensor no longer has a matching hit in its outputs list.

Trait Implementations§

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impl Default for TnuaGhostOverwrite

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fn default() -> TnuaGhostOverwrite

Returns the “default value” for a type. Read more

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